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Suggestion - Repair Score And Damage Score


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I propose the in game scoreboard and leaderboard score be broken down into two further visible data columns \ values, a repair score and a damage score. The repair score would store points scored from repairing infantry, vehicles, buildings and defusing enemy c4, mines and beacons. The damage score would store points scored from damaging \ killing enemy infantry, vehicles and buildings. These two new score types could be used to balance teams with equally strong players in damage and repairing. For instance, it would be possible to avoid most good repairers being on the same team, while most of the best damage skilled players are on the opposite team (unbalanced).

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