Ant Posted October 14, 2018 Share Posted October 14, 2018 I just upgraded my old Renegade-X, but noticed a couple issues on my decade old 64-bit W7 HPE SP1 PC with 6 GB of RAM, ATI Radeon 4870 video card (512 MB of VRAM), etc. Shouldn't it be running 64-bit instead of 32-bit for me? Also, exiting the game leaves its Udk.exe process running even after exiting Renegade-X's Launcher. Quote Link to comment Share on other sites More sharing options...
limsup Posted October 14, 2018 Share Posted October 14, 2018 It still runs the x86 binary by default, to use the x64 binary, go to your Renegade X install folder, open the Binaries\Win64\UDK.exe As for the process getting stuck, I believe that happens only for a fraction of the users, but is currently being investigated. Quote Link to comment Share on other sites More sharing options...
Ant Posted October 14, 2018 Author Share Posted October 14, 2018 (edited) 5 hours ago, limsup said: It still runs the x86 binary by default, to use the x64 binary, go to your Renegade X install folder, open the Binaries\Win64\UDK.exe As for the process getting stuck, I believe that happens only for a fraction of the users, but is currently being investigated. Thank you for the quick answer even though I went to bed right after posting. Is there a way to tell the launcher to use the 64-bit EXE? Does it make any differences between them? I noticed 32-bit UDK.exe uses a lot of RAM. IIRC, 32-bit process can only go up to 3 GB of RAM. Will the 64-bit EXE file be able to go higher than that with my 6 GB of RAM? Edited October 14, 2018 by Ant Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted October 14, 2018 Totem Arts Staff Share Posted October 14, 2018 Currently there’s no way to make the launcher use 64-bit binaries. We are aware of the issues with the improper shut downs, thank you for letting us know you also have that issue. I’ve seen it a few times for myself, but it’s not consistent for me. Quote Link to comment Share on other sites More sharing options...
Ant Posted October 14, 2018 Author Share Posted October 14, 2018 (edited) 29 minutes ago, < blank > said: Currently there’s no way to make the launcher use 64-bit binaries. We are aware of the issues with the improper shut downs, thank you for letting us know you also have that issue. I’ve seen it a few times for myself, but it’s not consistent for me. Thanks. Please add an option to use 64-bit EXE file in the future Launcher versions. So, you don't know the differences between 32-bit and 64-bit EXEs? As for the stuck UDK.exe, mine is always reproducable. Edited October 14, 2018 by Ant Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted October 14, 2018 Totem Arts Staff Share Posted October 14, 2018 1 hour ago, Ant said: Thanks. Please add an option to use 64-bit EXE file in the future Launcher versions. So, you don't know the differences between 32-bit and 64-bit EXEs? As for the stuck UDK.exe, mine is always reproducable. 64 bit on launcher used to be a thing, but we were planning to drop support for the 64bit client, so we just removed it from the launcher. Quote Link to comment Share on other sites More sharing options...
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