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Possible crash of Eyes


Hackerham

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Nice how the launch.log doesnt explain what caused the critical error besides that it got one (dont know if the filename not found is part of it)

[0936.28] Log: PhysRigidBodyOutOfWorldCheck:  Rx_Pawn_79 -> StaticMeshActor_548
[0991.20] Log: === Critical error: ===
Fatal error!

Address = 0x1027c96  (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win32\UDK.exe]
Address = 0x104a1c3  (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win32\UDK.exe]
Address = 0x44fce40  (filename not found) 
Address = 0x44fce40  (filename not found) 

 

i can not find the previous eyes stream from minji but someone should check if there was a nuke/ion planted before that crash too

Edited by HuskerDoggo
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Guest Gliven

Could it be the damage to the AGT? As soon as i shot it with my MRLS the game crashed

If Orca's/Apaches attacking the Obelisk/AGT causes crashes. Maybe its related to explosive damage?

Edited by Gliven
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  • Totem Arts Staff

I think it's up to the AGT, because every time the map crashed this happens when the GDI is besieged in their base.
Two times a beacon was placed at the moment ... I will investigate this further!

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  • 4 weeks later...
  • 2 weeks later...
  • Totem Arts Staff
On 5/29/2018 at 7:45 PM, Madkill40 said:

Its the Obelisk shooting aircraft

Its the AGT being attacked

The last conclusion was the map reaching a certain time played before it crashed because it was typically after 30min

The error cannot find a file so... @DaKuja are there any custom assets on Eyes? 

Not at all, maby because of not using the default settings of the AGT like the Range of it.

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