Jump to content

Animations in Renegade SDK


[B]Veyron

Recommended Posts

edited:  I need to re-instate my issue here.  I import an animation from 3DSmax that's between certain frames/times the animation does NOT start at the 0 mark it starts at 5 seconds.  

when I import the animation into the SDK it starts at the 0 mark and renders animation not previewed in 3dsmax and looks weird.  

How can I start an animation at  the 5second mark so as to not render this other animation? 

Edited by ☢☢☢☢
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...