AZ-Stalker Posted October 29, 2017 Share Posted October 29, 2017 (edited) Seems like every time I reinstall the game it comes up with a new launch problem. Any help would be much appreciated. Running Win7 Pro SP1 x64. Didn't change any hardware from last time I played a few months ago, only added another stick of RAM. Built with UDK has stopped working. Fresh install, updated, once launched just loads on a black screen indefinitely until it decides to stop working. No audio. Tried a few possible fixes already, didn't help. Spoiler Log: Log file open, 10/29/17 20:12:41 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: -nomoviestartup -ini:UDKGame:DefaultPlayer.Name=AZ-Stalker Init: Base directory: C:\Games\Renegade X\Binaries\Win32\ [0000.20] Init: Computer: AZ-PC [0000.20] Init: User: Antonio [0000.20] Init: CPU Page size=4096, Processors=2 [0000.20] Init: High frequency timer resolution =2.733867 MHz [0000.20] Init: Memory total: Physical=6.0GB (6GB approx) Pagefile=12.0GB Virtual=4.0GB [0000.20] Log: Steam Client API initialized 0 [0000.20] Log: Steam Game Server API initialized 0 [0000.25] Init: WinSock: I am AZ-PC (192.168.0.25:0) [0000.25] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.25] Init: Object subsystem initialized [0000.37] Log: Shader platform (RHI): PC-D3D-SM3 [0000.37] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0000.40] Log: PhysX GPU Support: DISABLED [0000.41] Init: Initializing FaceFX... [0000.41] Init: FaceFX 1.7.4 initialized. [0007.08] Init: Finished loading startup packages in 6.15 seconds [0007.10] Log: 75633 objects as part of root set at end of initial load. [0007.10] Log: 0 out of 0 bytes used by permanent object pool. [0015.11] Log: Initializing Engine... [0015.24] Init: UEngine initialized [0015.28] Init: XAudio2 using 'Speakers + Headphones (Logitech) (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) [0015.50] Init: XAudio2Device initialized. [0015.64] Init: Client initialized [0018.16] Log: Steam Client API is unavailable [0018.23] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0018.23] Warning: Warning, Failed to find object 'Class None.' [0018.24] Log: LoadMap: RenX-FrontEndMap?Name=AZ-Stalker?Team=255 [0021.50] Log: Game class is 'Rx_Game_MainMenu' [0021.53] Log: Primary PhysX scene will be in software. [0021.53] Log: Creating Primary PhysX Scene. [0021.54] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2017.10.29-20.13.02 [0021.57] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0021.57] ScriptLog: INITIAL: -1 -1 [0021.60] ScriptLog: Game profile Index was NONE [0021.62] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0021.62] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0021.62] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0021.62] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0021.62] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0021.62] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0021.62] ScriptLog: GDI:0.0000 [0021.62] ScriptLog: Nod:0.0000 [0021.84] ScriptWarning: Accessed array 'ProviderList' out of bounds (26/26) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:Setup Edited October 29, 2017 by AZ-Stalker Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted October 29, 2017 Totem Arts Staff Share Posted October 29, 2017 Already try Reset Game in the launcher? Generally hangs at the beginning are just caused by outdated/corrupt information in the configuration. Quote Link to comment Share on other sites More sharing options...
AZ-Stalker Posted October 30, 2017 Author Share Posted October 30, 2017 Looks like the reset worked. Much appreciated advice! Wasn't even aware of that option to be honest. Quote Link to comment Share on other sites More sharing options...
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