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UDK - Cannot viewpoint/Play Map


Madkill40

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  • Totem Arts Staff

The map will load through the game, just not the editor.
 

Fatal error!

Address = 0xd6bf4be5 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd654c16f (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd65571c7 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6836ad9 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6a3bbc0 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6c2f463 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6c30b66 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6c30c06 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6c30c06 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd6a955b8 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd75c60e1 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd770697a (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd7ac8ca0 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd7ac9739 (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0x257533e  (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x24b413e  (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x2a6dc23  (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0x2586cc4  (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xd7acdf9b (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0xd7ace05a (filename not found) [in A:\Dev\RenegadeX SDK 03-03-2017\Binaries\Win64\UDK.exe]
Address = 0x8e4abc11 (filename not found) 
Address = 0x8e4abc11 (filename not found) 

 

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  • Totem Arts Staff

And it's going in the right direction...

Fatal error!

Address = 0xd6bf4be5 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd654c16f (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd65571c7 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6836ad9 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6a3bbc0 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6c2f463 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6c30b66 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6c30c06 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6c30c06 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd6a955b8 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd75c60e1 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd770697a (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd7ac8ca0 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd7ac9739 (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0x2f9533e  (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x2ed413e  (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x346dc23  (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0x2fa6cc4  (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0xd7acdf9b (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0xd7ace05a (filename not found) [in A:\Dev\RenegadeX SDK\Binaries\Win64\UDK.exe]
Address = 0x8e47bc11 (filename not found) 
Address = 0x8e47bc11 (filename not found) 
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  • Totem Arts Staff

I unticked 'Enabled' for the 'Prefab' Sequences which came with the Prefab Gates/Guard Towers, it would seem that if you 'Convert' prefabs with kismet you make it impossible to delete their kismet sub-sequences, deleting the kismet within those sub-sequences is doable just not the actual sub-sequence itself.

If I want kismet gates/towers in my map I will have to make the kismet myself.

So I've just done away with the kismet gates instead.

Short Answer:

Viewpoint is fine now that the 'Prefabs' sequence in kismet has been disabled.

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