Sn4ke Posted January 18, 2017 Share Posted January 18, 2017 (edited) Bug Report for: GoldRush [created by: ? ] [@Henk] Hello community, let's take a look into our Klondike map! Misc.: Spoiler Jump & run onto the bad mammoth wrack collision to get to a GDI sniper location. Obelisk & Turret can spot you, but GDI can got cover on top of the rocks... Bad collision near big Nod bunker [leading to strip tunnel] Bad collisions at infantry path near GDI base. Glitched proxy mines at strip tunnel. stuck spot near GDI backside infantry path [near stacked boxes] you can get semi-stuck here you can get completely out of sight next to barracks same here, near GDI PP [Hovercraft] - I wonder why this area is accessable at all sneaky hotties could use this river location to hide... leaving nothing but her beautiful ass and a leg to be seen [sorry got a SBH here...] test the density of the cement wall here [look from inside...] there's a small collision here [due to the uneven ground, you can't walk across it, got to jump] Getting-out-of-the-map: Spoiler jump where the reticle is, there's an invisible ledge to stand upon jump and walk at the same time to the right and here we are... rest is up to you to explore the outer map [note: you can jump back onto the "official" map near Nods infantry path again rest is blocked] @ all the Moderators around: feel free to mask this part... I don't care, but this spot is known for.... years [?] and has been reported couple of times before. Just fix it once and for all please Nod Refinery rock collision: Uhm... yeah @Henk didn't you tell me that you've fixed that as you can see... you (still) can get out of sight here Minor stuff: Spoiler GDI infantry path - hard to see here but you can get a little deeper into the rock, but you cannot get out of sight where are my legs well... there are more boulders around without any collisions [mainly on the HoN -> Bar path] EDIT: Minimap needs an update as well. [thx to @Ruud033] Happy fixing @Henk! Regards, Sn4ke Edited January 20, 2017 by DarkSn4ke 2 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted January 20, 2017 Totem Arts Staff Share Posted January 20, 2017 (edited) Quote [created by: ? ] @Nielsen The map has been changed to @Bananas version since a few patches ago Edited January 20, 2017 by TK0104 Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted January 20, 2017 Share Posted January 20, 2017 You forgot to mention that the minimap needs an update. Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted January 20, 2017 Author Share Posted January 20, 2017 1 hour ago, Ruud033 said: You forgot to mention that the minimap needs an update. I'm only human after all thx for reporting it, I'll add it to the 1st post 1 Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted January 22, 2017 Share Posted January 22, 2017 Fixed most important stuff, left some of the minor stuff... thats due to a bad collision mesh on the rock mesh. Manually fixing that with blocking volumes takes forever. 1 Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted January 22, 2017 Author Share Posted January 22, 2017 3 hours ago, Ruud033 said: Fixed most important stuff, left some of the minor stuff... thats due to a bad collision mesh on the rock mesh. Manually fixing that with blocking volumes takes forever. leave that for @Henk Quote Link to comment Share on other sites More sharing options...
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