Neutron Posted August 11, 2016 Posted August 11, 2016 I remember playing renegade and I find it rudicilous you just move left-right-jump to dodge bullets like you're playing unreal tournament or something. I think this needs to somehow fixed. Arent the game is about strategy and tactics, and not spam 'n' spray-fest like crazy? Quote
Radeon3 Posted August 11, 2016 Posted August 11, 2016 Renegade (X) has always been a fun arcade like FPS. Adding inertia to the movement would probably slow down the pace of firefights, but it might work. I'm pretty sure it would feel clunky for quite awhile and people would rage about it a lot. Quote
Totem Arts Staff yosh56 Posted August 11, 2016 Totem Arts Staff Posted August 11, 2016 It's already slowed down in comparison to Renegade, and has been slightly sped up and slowed down on multiple occasions through multiple betas. It's pretty much at the balance point of all of that already. Quote
Neutron Posted August 14, 2016 Author Posted August 14, 2016 I still think it needs to be slowed down even more. It's very hard to hit someone with sniper in this condition. I mean renegade is not an Unreal tournament Arena shooter, but a Tactical RTS themed shooter where tactics and strategy is needed in order to achieve victory. And yeah, add Inertia for movement, maybe atleast only as an option in the match settings? Quote
Henk Posted August 14, 2016 Posted August 14, 2016 It's very hard to hit someone with sniper in this condition. Good. Quote
Guest Gliven Posted August 14, 2016 Posted August 14, 2016 Snipers are hitscan....its super easy to snipe even if you have shitty aim. Making it easier to snipe is a horrible HORRIBLE idea. Why would you play anything other than a rav/pic if sniping is made easier. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.