rm5248 Posted August 9, 2016 Share Posted August 9, 2016 So with the latest patch, people have been complaining about the damage of the laser chain gunner. I have to agree with this. I just ran a quick test to test the damage per second of the LCG, and I discovered the following: Time to destroy APC: 18 seconds. Time for Raveshaw to destroy APC: 23 seconds (For raveshaw, the APC was at 0% for my last shot, otherwise the times would have been about the same) Also, Raveshaw has to reload three times, while the LCG only has to reload once. This does not seem right to me. Quote Link to comment Share on other sites More sharing options...
boxes Posted August 9, 2016 Share Posted August 9, 2016 LCG will be nerfed in the upcoming patch. Raveshaws have a different and safer playstyle than LCGs with peek shooting, but even so the DPS is too similar. Quote Link to comment Share on other sites More sharing options...
RoundShades Posted August 9, 2016 Share Posted August 9, 2016 (For raveshaw, the APC was at 0% for my last shot, otherwise the times would have been about the same) Switch to your sidearm, it's faster than reloading! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted August 9, 2016 Totem Arts Staff Share Posted August 9, 2016 Tis a well known fact. Granted the TTK for Raveshaw and Sydney isn't necessarily ever going to be faster, as they already have advantage of being able shoot from safety and almost never expose themselves. LCG have to stand in the open to do any actual damage. That being said, their vehicle damage probably is getting toned down Quote Link to comment Share on other sites More sharing options...
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