Mystic~ Posted May 23, 2016 Share Posted May 23, 2016 I think there should be a short forced re-spawn timer in order to prevent dead players from spying on the enemy team whenever they get killed in the middle of the enemy base or main hub of enemy activity. After a few seconds the player camera should default-return to the players own base. This would still leave enough time to understand who and how you were killed without being able to relay important details or the actions/plan of the enemy team. You could also maybe blur the screen or fade it down to black so its not possible to see what's going on behind, but I imagine my first idea of moving the camera would be easier to implement. Quote Link to comment Share on other sites More sharing options...
Agent Posted May 23, 2016 Share Posted May 23, 2016 This has been indirectly discussed before; ideally we'd like to have a character selection menu of some sort appear after a few seconds. Quote Link to comment Share on other sites More sharing options...
Ryz Posted May 23, 2016 Share Posted May 23, 2016 David is right, I always use this to see if the enemy has SBH's left or stuff like that... Quote Link to comment Share on other sites More sharing options...
Agent Posted May 23, 2016 Share Posted May 23, 2016 The SBH thing is just a bug. Quote Link to comment Share on other sites More sharing options...
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