SvN91 Posted April 12, 2016 Share Posted April 12, 2016 Always when the map Crash-site is being played on the server (CT) I'm unable to join the game. The game stops responding on the map loading screen. Quote Link to comment Share on other sites More sharing options...
DoctorB0NG Posted April 12, 2016 Share Posted April 12, 2016 You need to wait for it to finish. The reason it's so slow is because your local machine has to compile the missing shaders. This task is CPU bound. What model processor do you have? Quote Link to comment Share on other sites More sharing options...
SvN91 Posted April 13, 2016 Author Share Posted April 13, 2016 You need to wait for it to finish. The reason it's so slow is because your local machine has to compile the missing shaders. This task is CPU bound. What model processor do you have? Ok, my computer is soon 10 years old so it explains. Intel® Core™2 Duo Processor E8400 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted April 13, 2016 Totem Arts Staff Share Posted April 13, 2016 I prefer to load the map in skirmish. If I'm right compiling the map will go faster Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted April 13, 2016 Share Posted April 13, 2016 I prefer to load the map in skirmish. If I'm right compiling the map will go faster True, Next patch I hope to have improved the gameplay on CS and also have the shaders in the patch, so no more compiling (there are some complicated materials in CS that's why it takes so long) Quote Link to comment Share on other sites More sharing options...
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