HaTe Posted March 17, 2016 Share Posted March 17, 2016 This is not about the faction balance, but rather the team sorting balance upon a new map beginning. This is just an edited version of the previous clan/community algorithm suggestion that I had posted, but it is still very relevant for public matches. I'm not entirely sure how it does it now (completely random?), but I've seen some team balancing nightmares. Since the global ranking system is set up by IP apparently (name changes only changes the name in the leaderboard to the most recently used one), we could just use this to help team sorting balance. Essentially, when you join the game, a script would take each player's global ranking (see Leaderboard) and rank them in the game based on it. Best ranking (closest to 1) gets ranked as #1 player in-game. 2nd best ranking gets #2, 3rd best gets #3, and so on and so forth. Then just take these in-game rankings and use them to auto-balance the next map. Team 1 gets all of the odd numbers (1,3,5,7,9,11,13,15,17,19), and team 2 gets all of the even numbers (2,4,6,8,10,12,14,16,18,20). Or you can edit this however you would like to make it so that the in-game rankings add up to equal each other. Quote Link to comment Share on other sites More sharing options...
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