Ryz Posted January 6, 2016 Share Posted January 6, 2016 Contact me for details, stank pushed my MRLS 'off map' or it suddenly exploded when the stank hit me, but that seams odd cause the stank had plenty of way to avoid me... Quote Link to comment Share on other sites More sharing options...
RoundShades Posted January 7, 2016 Share Posted January 7, 2016 You hit water? Quote Link to comment Share on other sites More sharing options...
Ryz Posted January 7, 2016 Author Share Posted January 7, 2016 You hit water? Not sure, but I know where the spot is, just need someone to replicate this with me... Quote Link to comment Share on other sites More sharing options...
Mystic~ Posted January 7, 2016 Share Posted January 7, 2016 I've noticed spontaneous vehicle exploding on the periphery of maps like Walls, Whiteout and Lakeside particularly when using flying vehicles. I presume this is the new soft world boundary at play, occasionally it fails to give the "return to battlefield" warning indicating you need to get away from the edge. When this happens you're subjected a silent count-down and subsequently the self destruct/kill command passes even despite returning to the safe zone in the battlefield. Quote Link to comment Share on other sites More sharing options...
testman Posted January 7, 2016 Share Posted January 7, 2016 Oh, that's what soft world boundary means. I had in mind that this means "strong wind that pushes you back on the map" if you manage to get out of broders. I don't like this "return to battlezone" counter, but it's still better than invisible walls. Quote Link to comment Share on other sites More sharing options...
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