Totem Arts Staff yosh56 Posted June 9, 2015 Totem Arts Staff Share Posted June 9, 2015 I figured I'd make a topic on this, though in reality I know about 80% of what I need to know. I've been writing something sort of big in the background here, and it's going to stay in the background till I feel like revealing what it is. Anyway, the issue I'm running in to is that for this to work, I'm going to need to add one or 2 new weapons/items to the game. and while I've mostly figured out all of the coding aspects of them, I do just have one issue I felt the need to ask about on the forums: Is it possible to give a new weapon its own name? I noticed it reads the ItemNames out of the Localization files, but would adding a block in the .int file for the weapon SERVER SIDE allow it to display the correct name client-side? I'm thinking 'no', and if that's the case, The Yosh may need to ask a small favour of the devs before the next build drops. Quote Link to comment Share on other sites More sharing options...
RoundShades Posted June 9, 2015 Share Posted June 9, 2015 I figured I'd make a topic on this, though in reality I know about 80% of what I need to know. I've been writing something sort of big in the background here, and it's going to stay in the background till I feel like revealing what it is. Anyway, the issue I'm running in to is that for this to work, I'm going to need to add one or 2 new weapons/items to the game. and while I've mostly figured out all of the coding aspects of them, I do just have one issue I felt the need to ask about on the forums: Is it possible to give a new weapon its own name? I noticed it reads the ItemNames out of the Localization files, but would adding a block in the .int file for the weapon SERVER SIDE allow it to display the correct name client-side? I'm thinking 'no', and if that's the case, The Yosh may need to ask a small favour of the devs before the next build drops. I'm taking a single weekend to write some code for another game, and man I must say it is so much easier there than here, to stick a model, script, ui, and name to a brand new entity. I know you probably already google'd, but I found this: https://forums.epicgames.com/threads/71 ... ickup-name Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted June 9, 2015 Author Totem Arts Staff Share Posted June 9, 2015 Why did you quote that when it was literally the only post in the entire thread? That topic... was not helpful at all. Like I already mentioned, I know WHERE to name a weapon, I just don't think it will translate from client to server. I might try and see if it will at a later date, but for now I'm still thinking it wouldn't make sense to get my hopes up on it. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted June 10, 2015 Totem Arts Staff Share Posted June 10, 2015 No I don't think so... but localization can also mess with your Qs and some other messages Quote Link to comment Share on other sites More sharing options...
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