Jump to content

Ideas


zul

Recommended Posts

First off, love your work. This feels as good as it should and you should feel good for it.

Since how it's in beta, i thought there would be an idea thread but couldn't find one. So here are two ideas i think would benefit gameplay:

- tank UI (lower-right): have spinning turret/hull animation. It can be a little confusing to drive a tank when it occupies half of the screen; even more so when the turret is larger than the actual hull.

- have default option for barrack classes. As long as the barracks/HoN is up, and the classes are free, there's no reason you should have to interact with a console every time you spawn. It would bring an older game design up to date.

- Flame tank buff. I might be alone on this, but I feel that the much of the strength of Nod, in the strategies, came from it's mobility and stealth. Since in Renegade you can't exactly dig underground with a flame tank, they changed the design. The multiplayer maps also aren't large enough for the stealth tanks to fully dominate. I feel that a good way to boost Nod armor would be to think about buffing the Flame tank in some way. I believe it would be easier to modify and balance due to it's close range.

Just a few ideas. As it is, i love the game.

well: i've learned my lesson. There's a Feedback board.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...