GDIViperM Posted July 15, 2008 Share Posted July 15, 2008 Isn't it a good idea for a C&C-Mode in Renegade X? The Modder of "Empires" (HalfLife 2 Modification) did it VERY WELL. I wish there where a Mod like that in C&C style! It must just be a Mod in Rene X, the oldschool AOW rocks anyway... Link to comment Share on other sites More sharing options...
GummiBear Posted July 16, 2008 Share Posted July 16, 2008 hmm... well on W3d engine it would bring up lots of problem... but I wonder how it would be in UT3 engine though... though one of the problems would still be that the matches could be drawn out indefinitely, and you don't really feel you cripple the other team by killing a building as they soon get it back anyway... Link to comment Share on other sites More sharing options...
MightyBOB Posted July 16, 2008 Share Posted July 16, 2008 QUOTE (GDIViperM @ Jul 15 2008, 04:43 PM) <{POST_SNAPBACK}> I wish there where a Mod like that in C&C style![/b] See Tiberium Genesis Link to comment Share on other sites More sharing options...
GDIViperM Posted July 16, 2008 Author Share Posted July 16, 2008 QUOTE (Mighty BOB! @ Jul 16 2008, 11:37 PM) <{POST_SNAPBACK}> See Tiberium Genesis[/b] In this Mod, I can't build any bases or buildings... I saw nothing about this Link to comment Share on other sites More sharing options...
MightyBOB Posted July 16, 2008 Share Posted July 16, 2008 Tiberium Genesis has had a rich history of base building and had a completely working system in their last version on I believe Operation Flashpoint. QUOTE Game modes like infiltrate the enemy base(s) or build your own base(s).[/b] Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted July 17, 2008 Totem Arts Staff Share Posted July 17, 2008 You won't be able to build/rebuild in the mod, because that's just not Renegade. Destroying a building isn't easy in Renegade, it would suck if a team spent a lot of effort trying to destroy a building, then seeing it rebuilt a few minutes later. Being crippled by the destruction of buildings is one of Renegade's key ideas. Link to comment Share on other sites More sharing options...
Titan1x77 Posted July 17, 2008 Share Posted July 17, 2008 Amazing some people dont read the topics, i'll touch on this though We might have a mode where u can set them up in the beginning much like empires, with a commander. Sgt. may (former member) wanted to do something like this, but hes not around and there isnt much interest on my behalf nor the teams... I can think of many more gamemodes which would be alot more fun then a commander mode with base building... but, u never know. Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted July 17, 2008 Totem Arts Staff Share Posted July 17, 2008 Yes as Titan said, other game modes are no problem. Titan actually came up with a really cool C&C-mode CTF mixture idea for a seperate game mode when we started the mod, I can't wait to see what he could do with that. Link to comment Share on other sites More sharing options...
GDIViperM Posted July 17, 2008 Author Share Posted July 17, 2008 ah ok mighty bob! sounds cool. NEFobbyGEN: First, I said just a mod, AOW rocks and Renegade is C&C don't forget that! I can play Call of Duty or CS or UT if I want a ego-shooter game. But I think in a C&C game you must have the chance to play C&C also in 3D ego! So you can keep up the nice Gameplay when you for example reset the cost of a new building if its once destroyed or you make it impossible to build it twice in a Map... or something else... AND VERY IMPORTANT it dont have to be a Commander Game! every player have maybe 2 Building credits and he can build 2 Buildings maybe and he needs of corse some gamepoints... and this in a given sector.. (like in the normal C&C taktik games...) aiiight? so... it is possible to build 2 Ref or 2 AGT's maybe the cost will increase or so... you can make a good GamePlay with Building constructions... @ Titan1x77: read in NEFobby and what other mods??? CTF can i play in UT ^^ Link to comment Share on other sites More sharing options...
omega79 Posted July 17, 2008 Share Posted July 17, 2008 i love the way it is done in savage ... but not for renny ... but i really would love to see something like savage in the tiberian univers, not done by EA Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted July 17, 2008 Totem Arts Staff Share Posted July 17, 2008 QUOTE First, I said just a mod, AOW rocks wink.gif and Renegade is C&C don't forget that! I can play Call of Duty or CS or UT if I want a ego-shooter game. But I think in a C&C game you must have the chance to play C&C[/b] Yes I understood what you meant, I am just saying that the idea of building and rebuilding structures, although cool and very c&cish, wouldn't work in Renegade. But who knows, like Titan said, we might consider the idea again in the future.QUOTE and what other mods??? CTF can i play in UT ^^[/b] It's a different kind of CTF idea, so it's not like the traditional one. We'll reveal more when we've started on it Link to comment Share on other sites More sharing options...
omega79 Posted July 17, 2008 Share Posted July 17, 2008 QUOTE (NEFobbyGEN @ Jul 17 2008, 01:11 PM) <{POST_SNAPBACK}> Yes I understood what you meant, I am just saying that the idea of building and rebuilding structures, although cool and very c&cish, wouldn't work in Renegade. But who knows, like Titan said, we might consider the idea again in the future.[/b] if you havent played savage you should try that ...for the case you will think about something like thatQUOTE (NEFobbyGEN @ Jul 17 2008, 01:11 PM) <{POST_SNAPBACK}> It's a different kind of CTF idea, so it's not like the traditional one. We'll reveal more when we've started on it [/b] capture the mobius ? :blink: :lol: ... btw ...i like rebuyable turretsOTturrets should be a serveroption for maps without a major basedefense, like islands ... Link to comment Share on other sites More sharing options...
GDIViperM Posted July 17, 2008 Author Share Posted July 17, 2008 @ NEFobbyGEN: why you can say, it wouldn't work ^^ it will!! you just must have someone who can code that... If you would play "Empires" (HL2-mod) you would change your opinion, its realy very cool... (or this "savage"). pm: have a look at my map Meadow it makes the first place in a mapcontest in CnC-HQ(.com) and was favorited on UNRULES.COM server... look in the signatur @ omega ok I will check this game or mod out if I can play it free! and replacable def-towers rocks!! that is one thing that i miss in some renegade maps Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted July 17, 2008 Totem Arts Staff Share Posted July 17, 2008 QUOTE why you can say, it wouldn't work ^^ it will!! wink.gif you just must have someone who can code that... If you would play "Empires" (HL2-mod) you would change your opinion, its realy very cool... (or this "savage").pm: have a look at my map Meadow it makes the first place in a mapcontest in CnC-HQ(.com) and was favorited on UNRULES.COM server... look in the signatur[/b] I told you why it wouldn't work:"Destroying a building isn't easy in Renegade, it would suck if a team spent a lot of effort trying to destroy a building, then seeing it rebuilt a few minutes later. Being crippled by the destruction of buildings is one of Renegade's key ideas."Plus, this would mean that we'd need a Construction Yard to rebuild stuff, right? Then don't you think everyone's just going to concentrate on defending the construction yard instead of other buildings? Not a good gameplay element if there's only one "weak point" in the game, because that makes it too easy to defend and too hard to destroy.Empires is a good mod, but it's different from Renegade and what we want in Renegade X. Empires is also relatively slow based and complicated, while Renegade is quick and easy to play. Link to comment Share on other sites More sharing options...
GDIViperM Posted July 17, 2008 Author Share Posted July 17, 2008 QUOTE (NEFobbyGEN @ Jul 17 2008, 09:31 PM) <{POST_SNAPBACK}> I told you why it wouldn't work:"Destroying a building isn't easy in Renegade, it would suck if a team spent a lot of effort trying to destroy a building, then seeing it rebuilt a few minutes later. Being crippled by the destruction of buildings is one of Renegade's key ideas."Plus, this would mean that we'd need a Construction Yard to rebuild stuff, right? Then don't you think everyone's just going to concentrate on defending the construction yard instead of other buildings? Not a good gameplay element if there's only one "weak point" in the game, because that makes it too easy to defend and too hard to destroy.[/b] I said:"So you can keep up the nice Gameplay when you for example it raise the cost of a new building if its once destroyed or you make it impossible to build it twice in a Map... or something else... AND VERY IMPORTANT it dont have to be a Commander Game! every player have maybe 2 Building credits and he can build 2 Buildings maybe and he needs of corse some gamepoints... and this in a given sector.." or you have a building-limit:both teams can build for example 7 buildings and they have a free choose in maybe 12 diffrent C&C buildings: WF, Bar, Ref, PP, Silos, TechCenter (for better tanks and infantry), diffrent defense tower, radar... and every single building has their own features... now you can plan your base, you have to aks yourself what you want.. you wane have good tanks? build WF, techcenter... you wane have more credits you build 2 refs and silos... but each team can just bild 7 buildings or 6 or 5... of those 12... and once destroyed you have to pay the 3x price... or it is impossible... Link to comment Share on other sites More sharing options...
Stedman75 Posted July 18, 2008 Share Posted July 18, 2008 omg wow talk about persistance..... I personally think it would kill renegade if structures could be purchased, save for the minor base defences, but even then it slightly loses its flavour. Simply work together and Building a new building shouldnt even come into the equasion yes it might be convieniant, but its just daft, Its not a RTS (for the most part) its a Arcade FPS. no base build allowed, being restricted to certain buildings in some maps make the games more interesting. and as said above, you need a Construction yard, or a Mobile Construction Vehicle to be able to even consider it. which means everyone (as said above) would just whore the Const. yard until it died meaning that the team that lost it first has basically lost the match already. also, when the structure is destroyed unless the team gets some major animations goin, the complete destruction of a structure would look like the worst thing ever, because other wise you arent going to have anywhere to build, yes you could make the base area bigger but im not in favour of lag to be honest, making maps needlessly big/complex like Glacier for rene just results in warps and teleports, not to mention they would have to code all the spawn points for that structure to move when the building does, to stop the havoc/sakura/sniper whores from spawn killing you, its bad enough trying to get from the Hand of nod to the Power Plant on Volcano without being sniped. all you need instead of building new structures is to "Defend the base!" "Defend the base!" "Defend the base!" "Defend the base!" "Defend the base!" in short... I'd be against it. peace Unit75 out Link to comment Share on other sites More sharing options...
GDIViperM Posted July 18, 2008 Author Share Posted July 18, 2008 why everyone think you have to defense... if both teams defened, who is attacking?? ? and please read all my posts there is explained how it will work with a good gameplay! Link to comment Share on other sites More sharing options...
GummiBear Posted July 18, 2008 Share Posted July 18, 2008 QUOTE (GDIViperM @ Jul 18 2008, 11:06 PM) <{POST_SNAPBACK}> why everyone think you have to defense... if both teams defened, who is attacking?? ? and please read all my posts there is explained how it will work with a good gameplay! [/b] lol reminds me of a game of APB in 9935, Alpine lake was the map both teams almost did nothing but defend... so after the time was up the game ended by score win and there was like a 20-30 points to each team total... Link to comment Share on other sites More sharing options...
GDIViperM Posted July 18, 2008 Author Share Posted July 18, 2008 QUOTE (GummiBear @ Jul 18 2008, 11:59 PM) <{POST_SNAPBACK}> lol reminds me of a game of APB in 9935, Alpine lake was the map both teams almost did nothing but defend... so after the time was up the game ended by score win and there was like a 20-30 points to each team total...[/b] lol unrealistic ^^ Link to comment Share on other sites More sharing options...
GummiBear Posted July 26, 2008 Share Posted July 26, 2008 QUOTE (GDIViperM @ Jul 19 2008, 12:42 AM) <{POST_SNAPBACK}> lol unrealistic ^^[/b] well I think I have a screen somewhere to proove it did happen (yes you can't see the map it was on as it was an endgam screen SS but you can sreen it happened on some map) Link to comment Share on other sites More sharing options...
madkill Posted July 27, 2008 Share Posted July 27, 2008 QUOTE (NEFobbyGEN @ Jul 17 2008, 12:35 AM) <{POST_SNAPBACK}> You won't be able to build/rebuild in the mod, because that's just not Renegade. Destroying a building isn't easy in Renegade, it would suck if a team spent a lot of effort trying to destroy a building, then seeing it rebuilt a few minutes later. Being crippled by the destruction of buildings is one of Renegade's key ideas.[/b] But...just to mention, if this gamemode were to come into being, there would clearly be modifications to the buildings etc, therefore it wouldn't be that hard to destroy a building.Thing about this gamemode is(what seperates it from empires if it were to be), is that you'd be able to have high tech defences!..5 Ob's...BUT...you'd have the power plant system etc. Having this idea wouldn't be all bad but I'd say wait for the polished version of this mod first Link to comment Share on other sites More sharing options...
Guest Posted July 28, 2008 Share Posted July 28, 2008 QUOTE (GDIViperM @ Jul 18 2008, 06:42 PM) <{POST_SNAPBACK}> lol unrealistic ^^[/b] how is that unrealistic... you clearly have not played renegade alot, as you can have both teams constantly defending (Hourglass is your best example) cause maybe 5 people are attackign and the rest of the team is defending. Link to comment Share on other sites More sharing options...
Filak613 Posted July 28, 2008 Share Posted July 28, 2008 Haven't read through this whole thread post by post so if I repeat someone forgive me. I think adding the base defenses that can be re-bought after destroyed by their teams funds would be a nifty addition to the game. As for having the ability to rebuild buildings after their destruction I think it would honestly take away from the Renegade gameplay style. Link to comment Share on other sites More sharing options...
GummiBear Posted July 28, 2008 Share Posted July 28, 2008 QUOTE (Killa @ Jul 28 2008, 02:48 AM) <{POST_SNAPBACK}> how is that unrealistic... you clearly have not played renegade alot, as you can have both teams constantly defending (Hourglass is your best example) cause maybe 5 people are attackign and the rest of the team is defending.[/b] I even think more like 1-2 people on each team was attacking and there was I think about 10 people on each team... so yeah Link to comment Share on other sites More sharing options...
GDIViperM Posted July 28, 2008 Author Share Posted July 28, 2008 QUOTE (Killa @ Jul 28 2008, 02:48 AM) <{POST_SNAPBACK}> how is that unrealistic... you clearly have not played renegade alot, as you can have both teams constantly defending (Hourglass is your best example) cause maybe 5 people are attackign and the rest of the team is defending.[/b] lol I have played alot ^^ to much I think ^^ (I was Leader of 5 Renegade clans... ) and I played 3 years very active (02-04). So I know the characteristic of all maps in all options of the number of players (1on1 till 32on32) of course some populair fanmade-maps...The reason why I wrote UNREALISTIC is becaus of the end of the map both team had 20-30 points together???? Maybe 500-2000 allt together okay... that could maybe be... but 20-30 ? at 30 points there were no fights of anything... no tankfights no infantry fights no building attacks... hmm, nobody trys anything X_x for me unbelievable...QUOTE (He wrote) ... so after the time was up the game ended by score win and there was like a 20-30 points to each team total...[/b] Link to comment Share on other sites More sharing options...
GummiBear Posted July 29, 2008 Share Posted July 29, 2008 QUOTE (GDIViperM @ Jul 28 2008, 09:35 PM) <{POST_SNAPBACK}> lol I have played alot ^^ to much I think ^^ (I was Leader of 5 Renegade clans... ) and I played 3 years very active (02-04). So I know the characteristic of all maps in all options of the number of players (1on1 till 32on32) of course some populair fanmade-maps...The reason why I wrote UNREALISTIC is becaus of the end of the map both team had 20-30 points together???? Maybe 500-2000 allt together okay... that could maybe be... but 20-30 ? at 30 points there were no fights of anything... no tankfights no infantry fights no building attacks... hmm, nobody trys anything X_x for me unbelievable...[/b] okay I searched a bit and found out and did have the pic still on filefront... and well seems like i did remember wrong 815 and 360 points still not much though :unsure: Link to comment Share on other sites More sharing options...
[NE]Firestorm Posted July 29, 2008 Share Posted July 29, 2008 looks like APB is fun to play... Link to comment Share on other sites More sharing options...
GummiBear Posted July 29, 2008 Share Posted July 29, 2008 QUOTE (NEFirestorm @ Jul 29 2008, 05:17 AM) <{POST_SNAPBACK}> looks like APB is fun to play...[/b] indeed it is, specially if you like Red Alert, though there seem to be lot of newbs/n00bs sadly these days that don't even own common sense, this wasn't the case so much in version .9935 where that game took place, but then beta have lots more units and even better graphics, but that is not the topic in here Link to comment Share on other sites More sharing options...
GDIViperM Posted July 29, 2008 Author Share Posted July 29, 2008 aha ok 360 and 815 points in 25 min thats something else ^^ Link to comment Share on other sites More sharing options...
GDIViperM Posted August 7, 2008 Author Share Posted August 7, 2008 wow ok, that looks VERY interessting!! have a look at the "Tiberian Sun Genesis" mod of crysis >TSG Webside< there you can build buildings like in the c&c games... looks very cool Link to comment Share on other sites More sharing options...
Guest Posted August 14, 2008 Share Posted August 14, 2008 Viper have you ever played Renegade..... if so you know that you never did this in it, were trying to recreate renegade with visual improvements, and not a bunch of new game play types, if you want to build basses and such play tiberian sun, cnc3 or Red alert 3. Link to comment Share on other sites More sharing options...
GDIViperM Posted August 17, 2008 Author Share Posted August 17, 2008 lol if I ever played renegade ^^ hey I know what renegade-x now is, just renegade with awesome grafik... and no... I dont wanna play tiberium sun, because I wanna play a FPS game... and IF YOU! wanna play normal FPS, play CoD4 or CSS... I wanna play a cnc-fps... cnc-fps? what did I do in cnc? build bases... what is fps? a first shooter game... so... what? but I love the oldschool renegade! and I can't wait for the release of Renegade-X ....I thought just that base-building could be a interessting and give a new tactic gameplay... Link to comment Share on other sites More sharing options...
Guest Posted August 17, 2008 Share Posted August 17, 2008 im closing this thread because there is no more need for discussion. CNC Mode in Renegade is deemed as a kill the opponent's base gameplay type.... not build your base and rebuild destroyed buildings. We are remaking Renegade, not changing it all around. Thats it Thats all. Link to comment Share on other sites More sharing options...
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