Kane_The_Messiah Posted March 10, 2014 Share Posted March 10, 2014 When I read up on this, it had stated the to alter the time limit here. [uTGame.UTGame] BotRatio=1.000000 GoalScore=25 bTournament=false bPlayersMustBeReady=false NetWait=15 ClientProcessingTimeout=30 RestartWait=30 MinNetPlayers=1 bWaitForNetPlayers=true LateEntryLives=1 TimeLimit=60 GameDifficulty=+5.0 EndTimeDelay=4.000000 GameSpecificMapCycles=(GameClassName="Rx_Game",Maps=("CNC-Walls_Flying","CNC-GoldRush","CNC-Whiteout","CNC-Islands","CNC-LakeSide","CNC-Mesa_ii")) bLogGameplayEvents=false bForceRespawn=False ServerSkillLevel=0 MapCycleIndex=-1 I have 1 problem and 1 question with this. Problem: After editting my server time limit from 40 to 60, and then rehosting the server, The server still states a 40 minute time limit... Question: On the note of time limits, how do I set up a marathon server with a frozen clock? Quote Link to comment Share on other sites More sharing options...
AlienXAXS Posted March 10, 2014 Share Posted March 10, 2014 Hey dude, Have you tried putting ?TimeLimit=60 onto your URL inside the startup batch file? eg: UDK.exe server CNC-Field?AdminPassword=****?maxplayers=40?vehiclelimit=12?minelimit=45?timelimit=60 As for the stopped clock, i think this requires a custom Mutator, unsure how to make these (at the moment!) Quote Link to comment Share on other sites More sharing options...
Kil Posted March 10, 2014 Share Posted March 10, 2014 That's because your change to the UTGame settings is getting overwritten by the Rx_Game settings. Edit the TimeLimit in UDKRenegadeX.ini. To do Marathon, just set the TimeLimit to 0. Quote Link to comment Share on other sites More sharing options...
Kane_The_Messiah Posted March 10, 2014 Author Share Posted March 10, 2014 Ah, thank you! Quote Link to comment Share on other sites More sharing options...
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