Rockfire Posted March 4, 2014 Posted March 4, 2014 (edited) Since unreal 3 has mouse smoothing and acceleration enabled by default(god knows why) and the lack of any ingame options to change that atm, the only way to turn it off is to go into UDKinput and change the following to false: RenagedeX/UDKgame/Config/UDKinput.ini bEnableMouseSmoothing=FALSE bViewAccelerationEnabled=FALSE It should stop or at least lessen the effects. Edit: UDKinput will only show when you've loaded and configured the game first. Edited March 22, 2014 by Guest Quote
Rockfire Posted March 4, 2014 Author Posted March 4, 2014 Because it messes with your aim, essentially. In other words, mouse acceleration is bad for accuracy. you may have gained speed, but you lose precision and in a game like this accuracy is king. Quote
TheGroundsKeeper Posted March 4, 2014 Posted March 4, 2014 A good idea to add the possibility to turn them off in options. Quote
SFJake Posted March 4, 2014 Posted March 4, 2014 I could never play without acceleration, its incredibly painful, and shooting in a game like this is more than just being able to move your mouse over a target. That said, the option is nice for those who hate it. Quote
Rockfire Posted March 4, 2014 Author Posted March 4, 2014 I disagree, at what point does mouse acceleration actually help in this game, that higher DPI's and bigger mousepad's cant provide? This isn't like quake/ut where it made rocket jumping easier. Nearly every gun in this game requires twitch accuracy to be effective with. (obviously repair guns are exempt if your just the mr fix it guy) That being said, I agree with everyone that it should be an option in game, as everyone has their personal preferences.. not sure why people want to be handicapped.. but hey Quote
Valor Posted March 5, 2014 Posted March 5, 2014 Thanks for this. I currently have sensitivity set to 5 because of how fast my mouse is. Quote
SFJake Posted March 5, 2014 Posted March 5, 2014 I disagree, at what point does mouse acceleration actually help in this game, that higher DPI's and bigger mousepad's cant provide? This isn't like quake/ut where it made rocket jumping easier. Nearly every gun in this game requires twitch accuracy to be effective with. (obviously repair guns are exempt if your just the mr fix it guy) That being said, I agree with everyone that it should be an option in game, as everyone has their personal preferences.. not sure why people want to be handicapped.. but hey The effect of that handicap is exaggerated, and personally, I literally can't play without it. Low sensitivity becomes unplayable, you can barely turn or anything, and high sensitivity is unplayably inaccurate. I never found a good middle ground with acceleration off that I found playable. And I meant that there is more to aiming than just putting your crosshair where your target is, in a game like this no less, where it constantly changes. You can be good at your mouse on your desktop, doesn't make you a good shot. Quote
Rockfire Posted March 5, 2014 Author Posted March 5, 2014 Fair point, though, have you tried high DPI 2000+, low sensitivity? (well at least low enough to be controllable and quick enough to do a full turn easily) Quote
SFJake Posted March 5, 2014 Posted March 5, 2014 I admit I've always been using very crappy mouses, so nope. I'll have to get a "real" mouse one day. Quote
Rockfire Posted March 5, 2014 Author Posted March 5, 2014 I must admit I never had a gaming mouse until a few years ago as I thought it would barely make a difference. However after trying one of my mates I made myself a believer and bought one the next day.. never looked back. What makes them great for gaming is the higher DPI and faster polling rate, it makes everything feel much smoother and more precise. Those long range headshots you would use to struggle to maintain on a crappy mouse are made easier, especially in conjunction with a proper gaming mouse pad. You right, it wont make you a better gamer, but it'll definitely help. Man I sound like a sales rep D: Quote
Antisymmetric Posted March 5, 2014 Posted March 5, 2014 bEnableMouseSmoothing=FALSE bViewAccelerationEnabled=FALSE Cheers man, very helpful. I really hope they add this as a in game menu option though. It would just be simpler to get to. Quote
Drury Posted March 5, 2014 Posted March 5, 2014 I wondered where exactly the setting is stored, thanks. Quote
Dellta_34 Posted March 5, 2014 Posted March 5, 2014 Thx OP,I was wondering if something about the aiming felt a bit off,now I know Quote
Blade Posted March 7, 2014 Posted March 7, 2014 I saw an option to turn it off in one of the Closed Beta videos. Quote
Rockfire Posted March 21, 2014 Author Posted March 21, 2014 Bumping since there was a new update. Quote
Canucck Posted March 21, 2014 Posted March 21, 2014 Also needs to be a setting for zoom sensitivity scaling. Quote
Letty Posted March 21, 2014 Posted March 21, 2014 Mouse Acceleration is not an inherently bad thing. In fact many/most pro FPS players play with it on. The problem is that the acceleration curve is usually screwed up. A custom driver to allow you to make your own acceleration curve is the best solution. Quote
Methanoid Posted March 22, 2014 Posted March 22, 2014 forgot about this, i used to do the same on UT99, i think on that i used to have X Axis movement normal and Y axis movement lowered, it just suited how i played, i tended to strafe into shots as opposed to frantic mouse movements, might give this a go again. cheers for the reminder. Quote
Valor Posted March 22, 2014 Posted March 22, 2014 Am I the only one who feels a difference in the patch? Quote
Rockfire Posted October 10, 2014 Author Posted October 10, 2014 I hath returned to bump this post. Quote
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