Antisymmetric Posted March 3, 2014 Share Posted March 3, 2014 Noticed them in this vid @ 16:43: Anyone know why they're not in this build? I'm guessing incomplete or overpowered. I think deployable turrets could be a nice addition provided they would be used for fire support and have depletable ammunition. I think turrets would be really useful for tunnel defense and harassment; if they were too weak to defend an area by itself for balancing. Engineers/Hotwire healing infantry seems rather ineffective to me at the moment, much more viable in vanilla Renegade. I'm sure this will be addressed in future builds of the game but droppable health packs could be a alternative to this mechanic. Quote Link to comment Share on other sites More sharing options...
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