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GameFront: Renegade X: Command & Conquer Shooter Done Right?


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Renegade X: A Command & Conquer Shooter Done Right?

As far as memorable shooters go, Command & Conquer: Renegade is somewhere between Soldier of Fortune: Payback and Rogue Warrior.

Still, making a third-and-first person C&C just seems like a great idea, despite the ho-hum product EA and developer Westwood Studios put out in 2002. That’s why a group of modders calling themselves TotemArts took it upon themselves to expound upon and polish the concept with the Unreal Tournament 3 SDK. They began work on the project in 2007, and on February 26, we’ll finally get to see the results when Renegade X is released.

Like the game it’s based on, Renegade X brings C&C down to ground level and will feature multiplayer battles on large maps featuring a wide array of vehicles as well as structures that grant various weapons and upgrades. However, the Renegade X folks believe they’ve perfected the recipe.

“We believe that this gamemode – Command & Conquer Mode – can potentially revolutionize the FPS genre,” TotemArts stated on the Renegade X forums. “It is the gem that went unnoticed for many years. Now is the time to uncover it.”

Of note: the Feb. 26 release is a beta, and will not feature all of the gameplay elements the modders have planned. Expect the full release in mid-to-late 2014. Hopefully it will bring everything C&C fans hoped we were getting when EA began work on, before eventually canceling, Command & Conquer: Renegade 2.

http://www.gamefront.com/renegade-x-a-c ... one-right/

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