Titan1x77 Posted December 14, 2007 Share Posted December 14, 2007 We are looking for new concept art based on Renegade's original levels, this is intended to give the old maps a new theme or improved look. We don't want new layout ideas, just a new overall theme and look for each of Renegade's stock maps. You may use real world photography in conjunction with a detailed drawing. Choose any way to show off how you'd imagine a classic renegade level would look like in the next gen. The winner(s) will have his/her art created in 3d for our mod. For example: C&C_City_Flying with a run down set of apartment buildings, with alleys instead of tunnels, but the gameplay and layout of the map stays the same. The maps below are available... Under Field Mesa Canyon Complex Glacier Flying Walls Flying City Flying Islands Volcano Winners will be posted in 2 months on February 13th 08' , Post and discuss entries here! Quote Link to comment Share on other sites More sharing options...
Aydynbek Posted December 22, 2007 Share Posted December 22, 2007 Hello guys, nice to meet you. I will try to make the Level Drawings for you. EDIT: If I make a drawing of a map Volcano, does it has to have of mountains? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted December 22, 2007 Totem Arts Staff Share Posted December 22, 2007 The outline of all these maps should basically be the same, these drawings are a theme thing - like how you would imagine the map if it were real. If you want to draw Volcano, draw any part of the map you want. Quote Link to comment Share on other sites More sharing options...
Aydynbek Posted December 22, 2007 Share Posted December 22, 2007 Also would it be good if I added barrels, supply boxes, anything millitary related in the map? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted December 22, 2007 Totem Arts Staff Share Posted December 22, 2007 Sure Quote Link to comment Share on other sites More sharing options...
Aydynbek Posted December 22, 2007 Share Posted December 22, 2007 Ok my first try http://img510.imageshack.us/img510/4420/scan001eh3.jpg Quote Link to comment Share on other sites More sharing options...
Trooper Posted December 27, 2007 Share Posted December 27, 2007 In the mist of the brutal battle between GDI and Nod, in a strategically important city, Nod utalized a new strategy that they have been holding back for quite some time. In the middle of a battle for control of the middle of this city; GDI pushed forward harder then before, victory seemed almost thiers..... Until it landed. A large tiberium meteor was dropped from Nod controled supply plane. Its crashed through the local bridge and killed many a GDI soldier from its intense Tiberium radiation strewn about from impact. This one desperate act from the Brotherhood bought them enough time to regroup and repair the damages recieved to their buildings. The initial strewn Tiberium radiation has faded. The forces of GDI and Nod are prepared to fight for this city once more. Who will you fight for? (heh I just had to add a little story ) http://i89.photobucket.com/albums/k235/Tro...37/100_0345.jpg Quote Link to comment Share on other sites More sharing options...
Kusutto Posted December 28, 2007 Share Posted December 28, 2007 Nice nice as soon as I read it or rather as soon as I saw the hourglass map I thought about Under. (was I hook? yes I was and still am) Concept Theme for the Map hum ... Base under Snowy Mountain fighting for Tiberium. Rail Road Bridge covered in Snow, crossing over the Tiberium field. The section over the Tiberium Field was destroyed, devastated by a piece of the Tiberium meteoroids. Mountain Basin Shape, surrounds the Main Battle field with mountain cliff. Bunker to house or Bunker to Watch Tower or just Bunker, hum don't know which is good. Now I do have a question we want to keep it high tech? From the Screen shot I can tell it's semi-futuristic, am I right or am I mistaken? oh um .... can I make simple 3D Maps for sample? -Sincerely Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted December 28, 2007 Author Share Posted December 28, 2007 Kusutto, you can use anything you wish, 3d/2d real life photos... Just have it depict your ideas on how "under" should look. Remember this is concept on how these classic maps would look, so far nothing is worth using as concept art. Sorry, we need amazing photos or drawings of what these maps should resemble. Color them, pencil sketches are nice to start a map from, but not to model around. This could of been a Red alert concept map or something...we could model the buildings and bridge to match the art work. In this example, we could use the jungle theme for maybe a map like under? and this one we could use the theme of dead dinosaurs and huts on a map like field. Finally there is a ton of real world photography we can use as a theme for our levels, for example, this could represent a look for canyon or city flying with an middle east feel to it So you dont have to be an artist to make something that suits your imagination of what you think a classic map should look like, make a collage of photos or draw or block out something in 3d, it doesnt matter how, just have something that catches the eye. Also, gameplay must stay as close as possible, example, city flying will still have the same paths and large bridge, but it could be more room inside the tunnels or the bridge could be damaged or have ice hanging from it as if it's winter. Hope I'm clear on what we like to see with this contest. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted December 29, 2007 Share Posted December 29, 2007 Do maps, or should maps have the same climate as they did in Renegade? Like for example, in Renegade, Walls was a desert map - is it ok, or would it be allowed for it to be maybe a snow map in a concept? This is just a question, not that I am actually working on anything. Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted December 29, 2007 Former Developers Share Posted December 29, 2007 Titan would know the exact details. But I think its okay, as long as the layout is relatively intact. Changing the climate i believe is just the matter of personal theme preferences. So if you really want to go ahead and try it, than go for it. Personally I am very interested to see under, and what you guys would do with that map. It was the demo map, and i still remember dling the demo and trying it online for the first time. It has a special meaning to myself, and a lot of renegade players. btw, kusutto, the maps in Ren werent at all very high tech or futuristic at all. They were just missing the realism because each map was very symmetrical. I am also very interested in your idea of under. Looking forward to it! 8) Quote Link to comment Share on other sites More sharing options...
MightyBOB Posted December 29, 2007 Share Posted December 29, 2007 Ooh, a Junlge R07_Under would actually work very well if it used ancient ruins for the caves and tunnels. I actually rather like the idea of reinventing some of the maps. Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted December 29, 2007 Former Developers Share Posted December 29, 2007 That would be kinda cool. Have like a tiberium mutation area in the middle... ooh i can totally see it. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted December 29, 2007 Share Posted December 29, 2007 The way I think of it is like how Bungie took some of the maps from Halo and put them into Halo 2 all new and transformed like. Quote Link to comment Share on other sites More sharing options...
a1h Posted December 31, 2007 Share Posted December 31, 2007 Ok guys i am thinking of trying islands or field a shot. bbl in a day or so with it. *EDIT* OK withing about ten mins this is what i am done so far for islands, looking out from nods base where the refinery sits. also please not this concept is not to Scale and is not finished, comments and ideas welcome. http://img167.imageshack.us/my.php?image=i...snodsideka1.jpg Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted December 31, 2007 Totem Arts Staff Share Posted December 31, 2007 That's looking nice, what are you using for that? Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted December 31, 2007 Share Posted December 31, 2007 That looks like the CryENGINE2 sandbox. Quote Link to comment Share on other sites More sharing options...
a1h Posted December 31, 2007 Share Posted December 31, 2007 yeah i can use the crysis sand box really well, but i dont know anything about the unreal stuff, so i can make really quick level designs in crysis sandbox. Ill probably fix that level up later today, and see how it goes. Quote Link to comment Share on other sites More sharing options...
Kusutto Posted January 1, 2008 Share Posted January 1, 2008 man this shows how much I don't know about 3Ds MAX I seriously need to put more time in learning this software something I whip up after New Year Countdown and I sure do not know how to make texture been using MSPaint forever lol don't know how to use Photoshop even though I have it LOL (busy playing games and food and sleep and yeah too many games) so bare with the crappy texture and i definitely don't know about lighting >.< hum ... I guess I couldn't really make it lol But I will keep trying anyways it is not done was trying out different theme .. Stone bridge Cliff Towers here is something I made(houses) with the same texture I use for the Bridge lol lack of Texture choices need some pointers I guess I am better at making semi-futuristic things >.< hahaha Happy new year everyone!! Quote Link to comment Share on other sites More sharing options...
GummiBear Posted January 1, 2008 Share Posted January 1, 2008 I actually love that house with that texture Kusutto Quote Link to comment Share on other sites More sharing options...
Kusutto Posted January 2, 2008 Share Posted January 2, 2008 I did something today at work I am not very good >< but I try Was hoping to do a jungle theme but I don't have those textures or materials (I can't use JPEG as Texture in 3ds MAX as I use to in Gmax?) I should break them all down and work them till it's not this rough and port in the old Renegade Mod Tool to give it a try Quote Link to comment Share on other sites More sharing options...
Kusutto Posted January 2, 2008 Share Posted January 2, 2008 I guess I should move back to making Probs I would love for you modeler's to teach me how to make certain things Quote Link to comment Share on other sites More sharing options...
[D|F|C]- Posted January 2, 2008 Share Posted January 2, 2008 i'm not a great artist, so i thought i would show you just some pictures like Titan1x77 did to get the idea what i mean. all the follwing pictures are availible in high resolution if you follow the link. i didn't do this pictures. this picture might be a theme for islands or maybe even field with the waterfall at the tunnel: i'd imagine the following picture for city. i like the idea that city was once a lively region and has long been abandoned by the human and now nature is taking over again. i know it's only a landscape but imagine a city in it ^^ and if you don't like the idea of an abandoned city take this picture as an idea and that an 2 ideas for the bridge in city the following 3 pictures are perfect for canyon or maybe even complex an idea for rocks in mesa Quote Link to comment Share on other sites More sharing options...
MightyBOB Posted January 2, 2008 Share Posted January 2, 2008 Originally posted by [D|F|C-Bigfoot] i like the idea that city was once a lively region and has long been abandoned by the human and now nature is taking over again. i know it's only a landscape but imagine a city in it ^^ I Am Legend. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted January 2, 2008 Totem Arts Staff Share Posted January 2, 2008 Wow, hey big foot. I remember DFC from way back when; like 4 years ago. Nice to have some oldies here. Quote Link to comment Share on other sites More sharing options...
[D|F|C]- Posted January 3, 2008 Share Posted January 3, 2008 @ Mighty BOB! damn they stole my idea @[NE]Fobby[GEN] hey Fobby, yeah DFC was once great, unfortunately it broke apart and now only me and octron are left. I've always been around in some way though. Good to know we are still remembered :-) Quote Link to comment Share on other sites More sharing options...
[NE]assasin[HS] Posted January 5, 2008 Share Posted January 5, 2008 I like trooper idea about a tib meteor on city and the "Nod/GDI signpost lied down on it ;3 about DFC: I remember that clan too years ago, i guess i recall seeing u Bigfoot maybe you know me as godofmars or... killer0a8sc or something lol (1st nick on internet online game XP) Quote Link to comment Share on other sites More sharing options...
[D|F|C]- Posted January 5, 2008 Share Posted January 5, 2008 yeah i like the idea about meteor too, but why not let it crash into one of the houses in city. That would look kinda cool :shock: [Offtopic] @[NE]assassin[HS] - i'm not sure i've seen you but godofmars somehow sounds familiar. No offence mate, but i'm not sure whether i saw you ;-) DFC broke apart and i wear the tag for nostalgic reasons. I play from time to time in Ekt's server, so we might see us there :-) Anyway i wanted you (the whole Renegade 2007 team) to know that i fully support what you are doing here. A great resurrection of a great game. Keep up the good work [/Offtopic] Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted January 5, 2008 Totem Arts Staff Share Posted January 5, 2008 Thanks Bigfoot, yeah I remember [D|F|C] from a few years ago. Do you remember Attitude Girl? I used to play with her all the time. Quote Link to comment Share on other sites More sharing options...
[D|F|C]- Posted January 5, 2008 Share Posted January 5, 2008 Yeah i remember her. Do you still see her? How is she doing ? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted January 5, 2008 Totem Arts Staff Share Posted January 5, 2008 Haven't seen her in years, I miss renning with her Quote Link to comment Share on other sites More sharing options...
Combine 108 Posted March 24, 2008 Share Posted March 24, 2008 wow. I saw this topic way after the contest's due date. I had a kinda good idea for Walls Flying anyway... did u guys declare the winner yet? Quote Link to comment Share on other sites More sharing options...
Combine 108 Posted March 24, 2008 Share Posted March 24, 2008 eh, whatever. despite being a whole lot overdue, and even if you guys already mapped Walls_Flying, i'll post my idea for Walls_Flying here. The map takes place at the border of GDI and Nod territory, where both sides have erected concrete walls and static defenses spanning the entire length of the border line, almost parallel to each other, to secure their borders. The map is a border crossing point, where, in the past, certain people could go from one territory to another. (hence the large gates) The large mesa between the bases would be just a regular mesa, except a small village was built onto it (like one of those places where doors, windows, and stairs are built into the stone.) these remnants of buildings are seen on the side cliffs as well, but those stairs and buildings are very squished into the cliffside, so heli pilots can't land there. The narrow strip of land between the two border walls have been extensively shelled by Nod with tiberium, hence the small Tiberium fields used by both bases. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 24, 2008 Share Posted March 24, 2008 QUOTE (Combine 108 @ Mar 23 2008, 11:49 PM) <{POST_SNAPBACK}> eh, whatever. despite being a whole lot overdue, and even if you guys already mapped Walls_Flying, i'll post my idea for Walls_Flying here.The map takes place at the border of GDI and Nod territory, where both sides have erected concrete walls and static defenses spanning the entire length of the border line, almost parallel to each other, to secure their borders. The map is a border crossing point, where, in the past, certain people could go from one territory to another. (hence the large gates) The large mesa between the bases would be just a regular mesa, except a small village was built onto it (like one of those places where doors, windows, and stairs are built into the stone.) these remnants of buildings are seen on the side cliffs as well, but those stairs and buildings are very squished into the cliffside, so heli pilots can't land there. The narrow strip of land between the two border walls have been extensively shelled by Nod with tiberium, hence the small Tiberium fields used by both bases.[/b] very interesting my friend, i think we should consider some of these ideas Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted March 24, 2008 Author Share Posted March 24, 2008 This topic never really got on track on what we set to do, thought I made it clear we wanted the gameplay to be very close to Renegade's orginal maps...change of theme and atmoshpere was what we wanted to see, maybe some small gameplay changes. I'll review all entries that are valid and discuss them with the team... This contest is back open for 2 more weeks... so get them in before APRIL 7th. exclude walls flying, hourglass, and field. Quote Link to comment Share on other sites More sharing options...
Xrain Posted March 25, 2008 Share Posted March 25, 2008 Think you could extend the deadline a little bit longer than that? :unsure:. Say more like... April 17th to 24th? Quote Link to comment Share on other sites More sharing options...
Squigly Posted March 26, 2008 Share Posted March 26, 2008 Kusutto, I really like that house you made. Looks excellent! It reminds me of something I'd see in Fable, or another medieval RPG. Or maybe just something from a third world country. Btw, new poster here. I've been browsing these forums forever, but until now it wouldn't let me use the forums if I was logged in. Glad it works now! Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted March 28, 2008 Author Share Posted March 28, 2008 QUOTE (Xrain @ Mar 25 2008, 01:47 AM) <{POST_SNAPBACK}> Think you could extend the deadline a little bit longer than that? :unsure:. Say more like... April 17th to 24th?[/b] you got it ...the 24th it is! Quote Link to comment Share on other sites More sharing options...
Xrain Posted March 29, 2008 Share Posted March 29, 2008 Alright! thanks! :lol: Quote Link to comment Share on other sites More sharing options...
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