Viking Posted July 31, 2007 Posted July 31, 2007 I would like to help, so I want to make the random props that are in renegade! So what props do you want me to make to prove I am good enough? Quote
Tsumetai Posted July 31, 2007 Posted July 31, 2007 I didn't know that was an option... BTW, when was the last time you guys updated the "Things left to do" and the "FAQ"s lists? Quote
Darkz Posted July 31, 2007 Posted July 31, 2007 Make the... well, theres not many random props in the online maps. No job, sorry =) Quote
Viking Posted July 31, 2007 Author Posted July 31, 2007 Wut about the walls on Volcano, and the X tank trap things? Cant I make those? Quote
Totem Arts Staff [NE]Fobby[GEN] Posted July 31, 2007 Totem Arts Staff Posted July 31, 2007 Random objects like the walls, ramps, pedestal, etc., they're all already made... Quote
Viking Posted July 31, 2007 Author Posted July 31, 2007 WTF COME ON!!!!!!!! THATS BULL!! OMG!!!!!!!! :evil: :evil: :evil: Quote
Viking Posted July 31, 2007 Author Posted July 31, 2007 Originally posted by ProudyViking, how old are you? 3... ops: Quote
Titan1x77 Posted July 31, 2007 Posted July 31, 2007 Model anythig you'd like....if we like it we will accept you as a freelancer read that thread for our recruitment...it says you can look on the list and model something, less talk more action! Quote
Viking Posted August 1, 2007 Author Posted August 1, 2007 But its all done except for characters... :cry: Quote
Titan1x77 Posted August 1, 2007 Posted August 1, 2007 Im sure you can think of something, most of the main stuff is done. maybe try some of the plants or trees found in the renegade maps... I'll update the thread for whats done. Quote
R315r4z0r Posted August 1, 2007 Posted August 1, 2007 crates, barrels, tib crystals, rocks, chair, table, TV, computer, logs, stumps, bushes, trees, ect. Quote
Totem Arts Staff [NE]Fobby[GEN] Posted August 1, 2007 Totem Arts Staff Posted August 1, 2007 Originally posted by R315r4z0rcrates, barrels, tib crystals, rocks, chair, table, TV, computer, logs, stumps, bushes, trees, ect. Tiberium crystals are actually being made by a team member Anyways how high poly are those models? Quote
Viking Posted August 1, 2007 Author Posted August 1, 2007 Not very, I like to only use the pollies I have to. I guess like 50-100? Quote
Totem Arts Staff [NE]Fobby[GEN] Posted August 1, 2007 Totem Arts Staff Posted August 1, 2007 It doesn't really look like its 50 polys Quote
Viking Posted August 2, 2007 Author Posted August 2, 2007 Well I will check later when I go to work on the shipping crate I am making. Quote
R315r4z0r Posted August 2, 2007 Posted August 2, 2007 I counted all the edges, at the very least, that crate should have about 112 polys. I am not going to even start on the palette. Quote
R315r4z0r Posted August 2, 2007 Posted August 2, 2007 Lol I n00bed. It isn't that many polys, actually relativly lower >.< I counted the vertexes Umm Hold on lemmy recount. .. about 54 Polys (If my math skills are correct anyway) Quote
Tsumetai Posted August 2, 2007 Posted August 2, 2007 No... Assuming he made it with the fewest amount of triangles possible for what we see, and assuming he didn't bother to model the underside, the side that will be on the ground and thus, can't be seen, then there should be 120 triangles. 144 if you do include the underside. Quote
Viking Posted August 3, 2007 Author Posted August 3, 2007 I did but it can be easily removed. Too many, I thought these new games were ment for this? Quote
CarrierII Posted August 3, 2007 Posted August 3, 2007 No point adding detail to an object that doesn't need it, I'd rather have higher detail tanks and people, than crates, if you follow. Quote
Titan1x77 Posted August 3, 2007 Posted August 3, 2007 Both look cool, you want to unwrap it, so we can texture them? 1st send the models to me, either on MSN or upload and attach a link for me to grab them in a PM. then if they are optimized right, you can then unwrap it. Quote
Viking Posted August 3, 2007 Author Posted August 3, 2007 I will optimise's and unwrap them ASAP! Quote
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