Jump to content

C&C 3: Renegade o_O


Maxunit

Recommended Posts

Heyo guys,

I thought about ripping and converting the CnC3: Tiberium Wars models for fun, works good so far. I managed to re-scale them correctly to integrate them into the Half-Life 2 Source engine.

I uploaded a screenshot from my current work. The Warfactory is nearly done so far. I still don't get it, how to create correct collision models, so that the bounding box won't be used anymore.

What ya think?

Screenshot:

gdibase0000rq7.th.jpg

Link to comment
Share on other sites

  • 3 weeks later...

Oh, Look's nice.

I'm sure EA would go mad about putting them on a Map for Half-Life 2 but it looks good, Also, What tutorial did you use to Alpha blend with Hammer? Please do share your secrets!

Link to comment
Share on other sites

EA wouldnt go mad cause they overwheelm valve, cs and hl is now part of the ea family and so on the soure engine so i dont think they would not accept a total conversion to source engine ^^, only some games are not in EA's hand tongue.gif

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...