challenger Posted May 11, 2011 Share Posted May 11, 2011 You know, in normal game (at first mission) we cant get nod base only kill from far. I wish we could enter the base and base had been projected another structure (in normally, there are only hon and obelisk). Also i wish we could enter base another way( tunnels where nod soldiers come,- also there is no exit in there in normal game it is a bug ) . Pls do it guys Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Nielsen Posted May 11, 2011 Totem Arts Staff Share Posted May 11, 2011 Uh, you may not know this but we're not rebuilding the campaign from the original Renegade. What we're doing is Black Dawn; a standalone mini campaign which reminiscent of some of the missions of the original renegade but not the same. Quote Link to comment Share on other sites More sharing options...
challenger Posted May 11, 2011 Author Share Posted May 11, 2011 Uh, you may not know this but we're not rebuilding the campaign from the original Renegade. What we're doing is Black Dawn; a standalone mini campaign which reminiscent of some of the missions of the original renegade but not the same. have you msn ? i have got a lot of quesitons pls add it duhan_45@hotmail.com Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted May 11, 2011 Share Posted May 11, 2011 so the fact that we can't jump high enough to use the ambush tunnels is a bug? Quote Link to comment Share on other sites More sharing options...
challenger Posted May 11, 2011 Author Share Posted May 11, 2011 so the fact that we can't jump high enough to use the ambush tunnels is a bug? my man, there is a mod for renegade (normal). golden gun mode. it does us to be able to high jump and fast run. I used it and reached tunnel and i saw. i lold. because there is no exit for tunnel. Also i watched how nod comes. It is clear. They are born at 1 minute Quote Link to comment Share on other sites More sharing options...
Demigan Posted May 11, 2011 Share Posted May 11, 2011 It is called 'steering of the players' where they can get to some points, but can't get to some others. The whole point of the first mission is to get you going with speed. Instead of the well known 'let's introduce one enemy first before we shock the player too much'. The tunnels are just there to explain how those soldiers got there, nothing more. Yours sincerely, Demigan. Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted May 11, 2011 Share Posted May 11, 2011 well good news, the team made a map based on the first mission so the tunnels actually go somewhere Quote Link to comment Share on other sites More sharing options...
challenger Posted May 15, 2011 Author Share Posted May 15, 2011 well good news, the team made a map based on the first mission so the tunnels actually go somewhere you mean my wishes has been made? Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted May 16, 2011 Share Posted May 16, 2011 basically Quote Link to comment Share on other sites More sharing options...
challenger Posted May 16, 2011 Author Share Posted May 16, 2011 Qbert987 can you add me on msn duhan_45@hotmail.com i will ask questions Quote Link to comment Share on other sites More sharing options...
LoganN64 Posted February 7, 2012 Share Posted February 7, 2012 I want to see the player be able to carry more than 2-3 weapons, i remember in the good old days i could carry the 9 different weapons that were available in the game... I know the UDK is limited, but im pretty sure you could pull off 9+ weapon slots. Quote Link to comment Share on other sites More sharing options...
nzdriver Posted February 7, 2012 Share Posted February 7, 2012 the reason you can only carry 3 weapons was not because UDK had limited slots it was because it gave more strategy to the game play and after playing Black Dawn i have to agree with them. Quote Link to comment Share on other sites More sharing options...
[NE]Firestorm Posted February 7, 2012 Share Posted February 7, 2012 useless bump Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted February 7, 2012 Share Posted February 7, 2012 seems like someone got bored already waiting for the multiplayer release... :3 Quote Link to comment Share on other sites More sharing options...
Windelifisek Posted February 11, 2012 Share Posted February 11, 2012 hey guys you had better ignore him as he is not even aware of the specifications of the game Just kidding, anyway, well done, the game looks perfect. Quote Link to comment Share on other sites More sharing options...
challenger Posted September 21, 2014 Author Share Posted September 21, 2014 well good news, the team made a map based on the first mission so the tunnels actually go somewhere how can i download that map? Quote Link to comment Share on other sites More sharing options...
Truxa Posted September 21, 2014 Share Posted September 21, 2014 well good news, the team made a map based on the first mission so the tunnels actually go somewhere how can i download that map? Note the timestamp of the post: May 11th 2011. Things cant be separately downloaded, only through updating/downloading new beta 3 when it releases. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted September 21, 2014 Totem Arts Staff Share Posted September 21, 2014 that map is not in the current beta ... it was made for the original UT3 MOD ... as far as i know there are no plans to bring this map to the UDK version Quote Link to comment Share on other sites More sharing options...
challenger Posted September 25, 2014 Author Share Posted September 25, 2014 that map is not in the current beta ... it was made for the original UT3 MOD ... as far as i know there are no plans to bring this map to the UDK version Can not you(renx team) do this? It can be good for us players. Also i want it very much.. please. Quote Link to comment Share on other sites More sharing options...
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