RapeSister Posted October 3, 2010 Posted October 3, 2010 How would one create big rocks like the ones in the picture? Do you model them in an external application and then import them as staticmeshes or can you make them with the Unreal Editor itself? Quote
Totem Arts Staff kenz3001 Posted October 3, 2010 Totem Arts Staff Posted October 3, 2010 them rocks are in the editor as is but you can modle and import any thing you like Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.