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View File New Vehicles Assets Only (Non-Playable) New Vehicles Asset Only (Non-Playable) If you want to create a new vehicle you can use this rigged model assets it can only be seen if you have downloaded the Renegade X Development Kit Submitter Guest123 Submitted 03/29/25 Category Modifications
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View File Tesla Tank Forest Camo Just changing bland green Tesla Tank skin with GDI style forest camo Just replace overwrite the file into Red Alert folder (Ren X\UDKGame\CookedPC\RedAlert) P.S "Dont forget to copy the original file if you want original skin" Submitter Guest123 Submitted 03/29/25 Category Modifications
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So I think it would be kind of fun to have a drivable version of the skid steer/digger that is in the SDK. The question is: would getting this thing drivable be too big a project for a first-time vehicle rigger/3d modeler (me)? Or should I start with making my own simple models, purpose-built for rigging and driving? Any modeling I do will be in Blender, unless someone can tell me of a better solution that's still free. I don't want to pay hundreds of dollars or more for software I may not use very much. Thanks, HIHIHI
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The support of Reconbike's front wheel doesn't rotate with the same wheel when steering, generating an orrible interpenetration; some screenshots here to show the problem:
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Hey, i recently redownloaded renegade x and i noticed that on every map both GDI and NOD vehicles are missing their unique colours, nod light tank for example has white/grey instead of red. Even the harvesters are the same. I noticed that only vehicles have this problem, every character and building is normal. Thought this was a new feature because at first i played in white maps where i thought it was camouflage, but i was wrong. It's not a real problem, but it breaks the immersion for me. I'm just curious if this is a bug or something that i missed during the years of innactivity?