First of all I am posting this based on what I've seen in past weeks. i think out of +/- 40 games Nod only won two. I am not sure if my statistic correspond with the reality, but both in PUGS and PUBS when balanced teams Nod tends to lose waay more often these days. In PUBs the chance is even higher than a PUG.
Some reason for this were always there:
- Nod requires more teamwork (cause less firepower which can take a beating)
- Nod tends to attract people who play hide and seek
- I guess in Nod players are less on the lookout for infiltrations
Newly added to this are things like:
- A few maps which are harder for Nod. The new Islands is super hard for Nod cause arties can be hit from everywhere and sneaking is hard for base defense. Same with Forest (I have a seperate topic about this).
- The continous use / abuse of MRLS loop. The majority of the games I've played this week had this. There is continous rockets landing in Nod base
- The new mines (even harder to sneak often)
I wonder about two things:
- how others think about the above?
- if statistics prove what I 'feel'. I am not talking about long term statistics, but about them for the past months till two months. Feels like Nod has become weaker since some changes (which I cannot pinpoint).
Interested to hear feedback!