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MajorLunaC

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Everything posted by MajorLunaC

  1. Amazing! It actually works! I'll have to tweak some settings because almost everything (not just the ground) is black. But the real problem is, I can't see my cursor at all, and it's nearly impossible to interact with menus (keys, TAB, arrows barely work, and only sometimes). I'll keep trying to mess with winecfg settings, and maybe I'll look into similar wine issues too. I'll report if I fix it.
  2. Oh yeah, now I remember why I quit my last attempt about a month ago: When I tried to do this, I realized that I don't seem to have [HKEY_CURRENT_USER/Software/Wine/Direct3D]. There is no Direct3D directory in the listing. I'm not exactly sure why, since I definitely used those Direct X winetricks overrides. I just got stuck there. I wonder if I could hack-ishly work my way around it with a copy of a registry that does have Direct3D? I think system.reg and user.reg in .wine have what I need, although maybe just writing in the lines might be easier (manually or via regedit). I just need exactly what to put in. Or maybe I need to install something specific regarding Direct3D?
  3. Hi, I've been trying to get this working on Linux Slackware 14.1 with Wine 1.6.2 and latest winetricks, and I'm on my second set of frustrated attempts. Here's my specs: Intel Core i5-4670 CPU @ 3.40GHz cpu MHz : 800.000 cache size : 6144 KB bogomips : 6784.55 clflush size : 64 cache_alignment : 64 address sizes : 39 bits physical, 48 bits virtual VGA compatible controller: Intel Corporation Haswell Integrated Graphics Controller (rev 06) Subsystem: Gigabyte Technology Co., Ltd Device d000 Kernel driver in use: i915 Kernel modules: i915 Dynamic video memory RAM: 8 GB HDD: 1 TB -------------------------------------------------------------------------------------------------------------------------- *First of all, dxfullsetup does NOT exist for winetricks (yes, the very latest winetricks). dxfullsetup = d3dcompiler_43 June 2010 DirectX 9c Source: http://www.playonlinux.com/en/app-804-P ... setup.html *On running the game, I do get: err:module:import_dll Library d3dx11_43.dll (which is needed by L"C:\\Program Files\\Renegade X\\Binaries\\Win32\\UDK.exe") not found So, winetricks d3dx11_43 is also needed. *I used the UDKSystemSettings.ini provided because the game never got to the point of making that file: viewtopic.php?f=13&t=72191&start=63#p128677 *I Removed or Renamed /Renegade X/UDKGame/Movies/ movies (.bik). *ERROR without .NET (winetricks dotnet40): "UDK.exe has encountered a serious problem and needs to close." Terminal output: http://pastebin.com/swrtcFhq *With .NET (winetricks dotnet40), pop-up says: "Ran out of video memory! Exiting.." *Modified MobileMaxMemory=100 in UDKSystemSettings.ini: "UDK.exe-.NET Framework Initialization Error Unable to find a version of the runtime to run this application." THEN after some loading ... "Ran out of video memory! Exiting.." Terminal output: http://pastebin.com/iQnCKAV6 Note that these crashes are all on trying to join a server, as the launcher seems to work ok at this point. So, I'm not exactly sure how anything's running out of memory considering that (I'm pretty sure) the integrated graphics card reserves RAM as necessary, and it's pretty much all unused the whole time. I'm not sure if it could help, but can someone provide a UDKSystemSettings.ini set to the minimum possible settings ever, with no special effects whatsoever, as low as humanly possible, minimum screen resolution, and fullscreen off, of course? I've messed around with the settings some, but it's mostly crashed more because of it, and even found an AllowOpenGL setting, although it just causes crashing. I know a lot of these errors have more to do with wine, but I wonder if the game devs could understand some of these bits of problems or references? Well, anyway, any help is very much appreciated.
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