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testman

Closed Beta Testers
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Posts posted by testman

  1. Because of immersion.

    I can get much more immersed in Renegade X than in RTS game where I am just some camera in the sky.

    Well, I support this idea of commander-base-building or democratic-base-building. It could be just one of game modes that are to come, not replacement for current Command&Conquer mode. (Why is it even called like that, there is no "command" in current mode)

    Well, back to Savage 2 I guess.

  2. It seems that functionality like this for base defenses is already being worked on.

    Look at 2:32

    In "item" screen in Renegade X you can currently buy Nuke/Ion and airstrike.

    In video there are more options that are grayed out.

    Bottom two are two defense turrets.

    I imagine that those turrets would, when purchased, go on their appropriate places

    (like those empty metal things in middle and in front of base on map Walls)

    Could probably be re-purchased when destroyed.

    That is in some aspect, building base defenses, but main buildings remain as they are, destroyable-only.

  3. One of things I find missing to make this game uber-epic is lack of C&C music.

    C&C franchise is known for it's good music, and I think this game should be no different.

    Did devs think about adding C&C-like music?

    I know that there are a lot of sound effects and player commands to listen to, but so was in RTS C&C games, and music did not interfere with that.

    With getting actual soundtrack from any of C&C games there would also be legal problems, so I think that C&C-like music would be just fine.

    Unless we ask Frank Klepacki if he has some free time to make something for us :)

  4. What would be easier and/or better to do:

    Include base building into Renegade X or modify savage 2 into C&C themed game?

    I am looking for C&C themed game with Savage 2 gameplay for long time now.

    There is one thing that I have yet to see in any game at all, and that is democratic base building.

    So that whole team would be deciding how to build base, not just one person.

    Not like in Savage 2 where you have to hope that your commander knows what he is doing.

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