If you happen to come across any bugs or glitches in the 5.23 patch please report them here and will be added to the below list and to our own internal bug list to be fixed then updated on this thread. Posts will then be removed below to keep this clean and current, Thanks for helping.
If you can please add a video/picture of the bug in question, as we save these to help resolve the issue.
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[FIX PENDING] Map Descriptions
Some of the map descriptions need updating due to having new tech structures added, such as Field and Whiteout for example.
[FIX PENDING] Vehicle Sprint
Sprinting and then leaving the vehicle causes the vehicle to remain in sprint mode once re-entered
[FIX PENDING] Enemy Harvester
Even when holding the Communications Centre, the enemy harvester needs to be Q-spotted to make it appear on the overview map.
[FIX PENDING] Vehicle not showing on overview map
Artillery didn't show up on the mini-map
More details: Wasn't bound to me, took it from a bot, used it for about 2 minutes and returned to base to repair it, couldn't check if it showed on the large map because another bot took it.
[FIX PENDING] Can't type at end game
Can't always type M at the end of a game, because the map shows up.
[FIX PENDING] Stealth Tank: Staying Invisible when empty
When bots and players in Stealth Tanks are vote kicked or have switched teams, stealth tank will then be empty and remain stealthed (Skirmish & Multiplayer), reset upon death.
[FIX PENDING] Loading Screen Tips
Loading screen states Control + D to donate, but does not work.
[FIX PENDING] Team Balance
At the start of a games, when the countdown gets around 1 (sometimes goes into negative numbers) a large amount of players are switched to each team. In a lot of cases their are usually several more players on one team than the other.
[FIX PENDING] Remote C4
Upon death remote C4's remain in place.
[FIX PENDING] Veterancy points upon re-joining
Look into the state of veterancy points accumulated when re-joining a server.
[FIX PENDING] Vehicle Damage
Minor visual bug: If your tank is damaged (and looks damaged), and you let it auto heal all the way back to 100% when you are Heroic, it keeps looking damaged. Only if damage gets healed by a repair gun will it look healed again. I was outside of the (stealth) tank. maybe that makes a difference.
[FIX PENDING] Veterancy Points
Look into the state of veterancy points accumulated when re-joining a server.
[FIX PENDING] Ammo
Mendoza doesn't get extra ammo when ranked up (may also affect other classes)
Ammo boxes don't work for certain characters (Mendoza, Mobius etc)
[FIX PENDING] Vehicle Firing UI/Animation
Vehicle no-fire bug still (kinda) exists
Recon bike for example showed 0 rockets with a depleted ammo bar, but still worked without any kind of sound whatsoever.
[FIX PENDING] Snow: Minelimit
Minelimit on Snow used to be 12, it is 24 now which is obviously too high.
[FIX PENDING] Fort: Airdrop
Played as GDI and bought a Hover MRLS a few seconds before a nuke blew up WF, however the airdrop delivered me a Chinook on a non-flying map.
[FIX PENDING] Veterancy Points
Headshot kills don't seem to be working towards VP total.
[FIX PENDING] Rocket Soldier
Rocket Soldier Rockets sometimes don't deal damage on headshots and or to vehicles.
[FIX PENDING] Arctic Stronghold: Crashing
Random crashes during map change.
[FIX PENDING] Fort: UI Icons
No 'fort', 'tech' and 'medical' icon.
[FIX PENDING] Flametank/Medium Tank
Can shoot through various building walls in order to hurt players and the MCT inside.
[FIX PENDING] Purchase Terminal
The refill option should not be labelled as a "Menu" as per the bottom of the refill tab, but instead be unmarked or be labelled as a "Free" option.
[FIX PENDING] Flags
After the map has loaded, when first looking at a flag in game (usually silo) they go crazy and jump about for a few seconds.
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