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Eekcast

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Everything posted by Eekcast

  1. Basically you can shoot a weapon that uses the properties of the last weapon you fired. This means you can do stuff like automatic weapons where they weren't automatic, or stacking damage from both weapons at the same time. If any developer wants a video I can give them one, but this one is pretty bad in that it completely unbalances the game. Oh and this also grants you infinite ammunition, among other horrible things, like crashing a server. This bug is also unique in that I could replicate it in Skirmish, but it was more limited there. I could still manage to cause a crash though. In multiplayer more effects are possible, probably due to lag.
  2. Lol. You wont, if the devs fix them. This is why they added the automatic updater. So lets see them fix the maps quickly.
  3. Sorry about not making the video invisible; I will do it for any other glitches I find (and poke a dev instead). Just don't see any guidelines about that, and perhaps I'm blind and someone can link me?
  4. I made a video detailing most of the exploits (or stuff that looks unintentional) I have found so far after playing on the new maps; so Canyon, Complex and Under. - Link if video player isn't working.There are some other areas which have glitchy wall terrain that you can partially pass through but I haven't been able to record those yet. Hope you guys find it useful and continue to patch this game. I will try to keep this thread updated. Anyone else can post their findings here too.
  5. Awesome, fast response haha. I have found 2 more things that I think are ambiguous (I actually found a few more areas you could climb ontop of rocks than just 2 but alot of these are minor). I will post them here hang on EDIT: 5.) There is a thin path that you can climb up ontop of this rock near the GDI Refinery (I think it's the Refinery). ________________ 6.) It's hard to see, but from the direction I'm facing, you can climb some rocks and jump ontop of this tree from up there. I believe I was stuck for a small while before I got dislodged haha Of course I'm not sure if these spots are intentional. They overlook important buildings and you get a big vantage point from being in an unexpected area. I really like this map though, well done EDIT EDIT: It seems like alot of the walls have vehicle clipping issues as I can get them in a ton of them @_@ should I post screenshots of spots or just let you figure it out? I don't know if it's specific to the nod buggy or not.
  6. 1.) Vehicles clip through certain parts of the terrain. Infantry cannot do this and remain stuck in the wall if they exit their vehicle. _________________ 2.) Trees floating midair. There is one to the left that is floating too. _________________ 3.) Clipping issue with a mountain near the Silo. You can crouch here and remain slightly hidden. _________________ 4.) Getting on top of these rocks allows you to go here... Then here. If you jump around the corner of the rock with a precise jump you get here, and then can go... Here. This is the highest point I could reach. You can see out of the map bounds by some distance. I will update this thread if I find more bugs.
  7. In all your clips as a chem warrior, you should be able to blow up 1 structure by targetting the mct (but i guess they mined up by then lol). I like Chem Warrior in the early game. If you can get in quickly.
  8. Good luck doing this but the obelisk has a big, noticeable wind up time and is easily abuseable.
  9. Engineer decides the fighting on islands is too much and takes a vacation on a nearby island in his private aircraft.
  10. Lol something similar happened with apc's, we had 2 on top of each other and rode it into their base, double decker apc too strong.
  11. APC Rush... Old man rush with ion cannon beacons. They couldn't stop the old men.
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