hm the first post is good for new player but at some things i would be careful... in the od renegade we used to mine the whole entrance + tunnel on the map walls e.g. and it kinda worked to keep off the sbhs... the main problem we have have to endure in renegade x is that those mines are kinda weak... as a sbh you can destroy up to 3 mines before you die. and with 4 sbhs inside the base you can easily kill a building... and gdi cant really make use of the more players on field, cause the half team is afk , or just snipewhoring or just running around as a normal soldier . and if chopper flies in your base you did something wrong anyway... and 4 sbhs can also place 4 nukebacons making it impossible for you to save the building(s), with that, sbhs can avoid mines completely.
also it seems like a normal c4 can increase minelimit too (?). disabling your own mine with ya repgun would be of course awesome, but some stupid player might destroy your work with it too. i once had a player in my team who drove an apc and ALWAYS! drove over a nukebacon so we couldnt disarm it. we also couldnt destroy that apc cause it was in our team tz -.-. therefore we lost one building after another cause of that ass.
kinda unfair: on maps with orcas / apaches enabled you have to mine both doors of bar, not the opening cause you cna just climb on the bar and jump down to the doors of it... more mines gdi has to place...
would like to have a 50 minelimit on all servers and stronger mines.