about 1.
in old renegade you always autojoined 1 side and could not change.
once you got used to it, it does not matter ...
specially if you become a regular on 1 or 2 servers, cuz you know the most other players ...
then you always play with and against some friends
later on it was modded, so you could offer a "switch team" to the public, but you needed someone else to accept it and switch with you ...
that would be a good idea, but only if it is limited to the first 2-5 minutes
hope it is like this in RenegadeX
about 2.
in original it was like this ...
i believe it will be like that in RenegadeX
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I know I am not DEV or tester ... but just in case i thought i give you the idea of how it was in original
Just to "+1" - I loved being able to control playing WITH my friends of course (similar to most multiplayer games today being able to form a party and play as a combined party)... and in renegade, sure you could call this cheating a tiny bit but we took advantage of the autojoin-back-to-your-team feature...
One would join. Say he was GDI. Any new joins always went to smallest team, so timing it right I would disconnect, let my friend get into my "slot" as GDI... then I could rejoin, always GDI since it looked like a reconnect.
Of course I don't actually want the glitch... I just want the ability to be able to "join as a party"; is that in the net code/interface either as the original algorithm or as a feature?