Jump to content

IllumZar

Members
  • Posts

    86
  • Joined

  • Last visited

Everything posted by IllumZar

  1. I dont think that this forgotten tech building will ever see the light. It's way to much work to do so and it doesnt fit the tiberian dawn era anyway. I'm still for the idea with the capturable crashed nod cargo plane that gives "underpowerd" recon bikes. - fast - cheap - good Anti-air - bad at everything else - maybe limit to 3 bikes on map/per team?
  2. Well, if you ask me they are already pretty damn far with this project. We all want super cool, new and frequent improvements like pay2play games do. But thats the point, the developers do all this stuff for free and therefor the possibilities are very limited. You just can't make everything at once. Maybe in the very distant future. But I digress again.~
  3. You're better off buying the first decade version (lol)
  4. Hey guys I just wanted to say you're doing an awesome job! Can't wait til beta 3 comes out. Any new stuff on the release date?
  5. Got the same problem. But I can't even see the Black Dawn mirrors, it's like cut off under "The numbers displayed on this page are merely an indication of the total amount of downloads." Maybe they are preparing the site for the multiplayer release?!
  6. Well you could just say why not make every map to a flying enabled map? Some maps were made to carry techbuildings along and some weren't. You can't just place such a structure somewhere on the map since it would probaly cause imbalance. And the silo structure will definatly not be the last techbuilding we see.
  7. Thats why I added the "If". But anyway if it concerns so many people they could just add the microwave tank for nod and the xo powersuit for gdi, those are completly different units that would cause horrible imbalance and more problems, even tho they weren't in the original TD (i think). btw i cant remember any of those tanks. correct me if i'm wrong
  8. What do you think is best? Giving GDI a dumbass humvee with a TOW as a counterunit like in several Renegade mods/servers? If the recon bike will be added a techbuilding is in my opinion the best solution.
  9. I find the idea of an recon bike pretty cool, since it was in TD I think it should somehow make an appearance in RenX. But maybe not for a specific side. There should be an capturable techbuilding (like an abandoned Nod-warfactory, or a chrashed cargo plane?) which has a limit of 3 or 4 bikes at the same time. Like the silo techbuilding it has no gamechanging role, it's meant to make the gameplay more fluid(?). and... please don't RespektSchelle me for my bad english
×
×
  • Create New...