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Valor

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Posts posted by Valor

  1. I agree for marathon servers this might be necessary, since I don't believe vehicle shells are in Ren X so no massing tanks above the limit. This will make marathons very difficult to complete.

    At the very least, there needs to be the crate that disables the enemy defenses for 5 min.

  2. Here are the specs for Black Dawn, I believe the multiplayer version should be the same or very similar.

    SYSTEM REQUIREMENTS

    Minimum:

    Windows XP SP2 or Windows Vista

    2.0+ GHz processor

    2 GB system RAM

    SM3-compatible video card

    4 GB free hard drive space

    Recommended :

    Windows Vista 64 SP2

    2.0+ GHz multi-core processor

    4 GB system RAM

    NVIDIA 200 series or higher graphics card

    Plenty of HDD space

    You also need an internet connection.

  3. The way the job market is in game designing is that you pretty much don't get a job unless you have prior experience. Most people get experience by creating mods and maps, or by working on larger projects such as Renegade X. This will look extraordinary on a resume, I'm sure.

    As mentioned before, the developers cannot accept any money due to legal issues with EA. If you wish to support Renegade X, I suggest the following:

    1. Donate to the server hosts that will host Renegade X games (e.g. Jelly server)

    2. Advertise this game to your friends and on online communities. If you can spend money, rent some ad space.

    3. Wait for TotemArts (the Ren X devs) to release their first game, and buy it.

  4. If this game were rated, it'd definitely be a T (teen). By contrast, Team Fortress 2 is M (mature). The lack of death animations in the original was probably due to developer laziness or time constraints. Most other C&C games did have death animations.

  5. Even for someone who's not part of a Renegade clan, you could have just went to an online gaming community like reddit or GameFAQs and ask the people there to form a group.

    The reason why I didn't bother to apply is because I thought the beta was going to be very buggy, but after watching theGunrun's twitch stream, I'm really regretting my decision.

    And Fobby made it pretty clear that no one else is getting in until the release.

  6. Another thing I noticed is how long it takes to disarm a timed c4. Or am I possibly imagining this?

    Also, for the explosives blocked by walls, does that mean engies inside a building can't be hurt by arties? This is a pretty major change in my opinion and I hope there was some discussion about this. This made repairing a building being bombarded by arties a pain, so it gave GDI an incentive to actually push out rather than continuously repairing.

    As for things like no obelisk-walk or PT through walls, those were definitely glitches and I don't mind seeing them gone, but I'll still need some time to get used to them.

    And there's a death animation for headshots too, I saw a headless Sydney in the video. :P

  7. I'm slowly watching that video, it's awesome. Renegade X is going to be awesome.

    Quick question I think only someone who was playing that game could answer: How did GDI destroy the Airstrip in Walls Flying at 30 min. in the video? The guy recording was defending base when it happened.

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