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MightyBOB

Former Developers
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Posts posted by MightyBOB

  1. QUOTE (Masterofnones @ Sep 30 2009, 03:03 PM) <{POST_SNAPBACK}>
    I got an error message while trying to join servers with the "Frontend"... can't get any help anywhere...

    Error getting serverlist.. it says.

    Is there anywhere we can find the server IP addresses?[/b]

    Make sure your firewall is letting the frontend communicate.
  2. QUOTE (Realpra @ Sep 30 2009, 02:04 AM) <{POST_SNAPBACK}>
    6 hours omg, tripping... might have to drag my stationary over to the university since my campus connection is capped to 30 gb a month...

    Sweet to hear in the recent interview that other renegade-ish mods will be allowed to build upon renegade-x.[/b]

    I would guess more like 11, but then again I'm not the one uploading it. :P
  3. UT 2003 is NOT the game you need. You need UT3, there's a very important difference (and that difference is that they are completely different games. :P ) The Black version is the one you get off of Steam and will work with the mod.

    To answer Synpro, like any modern game, you can change keyboard shortcuts in the menu.

  4. You will never be able to drive the AI Harvester, so it doesn't matter if some moron keeps getting his Harvester blown up because it is only additional income. You don't have to rely on the moron for your entire team's income.

    The drivable Harvesters aren't in the first beta, but yes, that's how they'll work.

  5. You can go ahead and give it a try, but we make no guarantees that it will work at all. :)

    For all we know, it isn't possible to port such a large-scale mod as this to the PS3, or if it is, whether or not a massive refactoring of the code would be necessary.

  6. QUOTE (Demigan @ Sep 26 2009, 09:00 AM) <{POST_SNAPBACK}>
    but WHERE they end up is a guess for GDI[/b]

    I think the enormous parachute would sort of be, you know, a clue... (What, you don't think we'd actually give them invisible parachutes do you?)(You know, if we actually did it.)
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