I finally got a chance to play this afternoon, and I have three questions from that:
First, why do engineers spawn with C4 as their weapon? That's not how it was in Renegade, and the only time that would be beneficial is if you had an enemy right beside you when you spawn.
Second, why is prox C4 the first C4 selected when you press 9? The same arguments from above pretty much apply here. You will 99.999% of the time need remote C4 more than either of the others when you spawn, and why change it when everyone's used to the old Remote > Timed > Prox order? After playing Renegade for years upon years as most of us have, trying to change old habits is extremely difficult and annoying.
Third, it seemed to me that the AGT doesn't really have a minimum range like it did in C&C Renegade. Is this true or did I just happen to be in the wrong spots at the wrong times when playing?
Anyway, y'all have done a fantastic job with this. The entire game looks very good; especially the vehicle models, I can't get enough of them. After playing UT3 for a bit, I was worried the game might not feel like Renegade when modded, but obviously any worries about that were needless. Cheers!