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Sukhoi

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  1. I read on the MOTY Renegade X page from someone that you could play this without UT3, but I can't seem to run the game without pointing to the UT3.exe. also, I noticed the 3 servers up were empty, is there a particular time a lot of people play? The mod looks amazing, hoping it goes public and picks up steam... Nothing worse than a good mod / game no one is playing
  2. QUOTE (Demigan @ May 25 2010, 08:07 AM) <{POST_SNAPBACK}> In terms of vehicle damage, i'll agree it was based on C&C:TD, but infantry damage in Renegade was not like C&C. Rifle soldiers in C&C took 3 bursts to kill another infantry unit. I realize Renegade tried to maintain the game mechanics of the RTS original, but some things don't translate as well from RTS -> FPS. In my opinion, a more realistic game mechanic would work better. I don't see how taking more damage increases the need for stealth or wit. A lot of the game was spent tank rushing the AGT or Obelisk with a couple tanks and engineers. I guess i'm biased since I'm also a big fan of games like BF2, PlanetSide, and BFBC2 I just think closer to reality game mechanics translate better in FPS. One thing Renegade does is make you focus on head shots, so I give it that.
  3. QUOTE (Mighty BOB! @ May 4 2010, 11:01 PM) <{POST_SNAPBACK}> Holy crap, this looks amazing. I played Renegade competitively from Beta up until 2003/4... it did not look this good. This almost looks like a still from CoD4 or BFBC2 with C&C buildings. Will this mod change the hit points mechanic and weapon damage of the original game? It was really silly, something like 50 rifle rounds to the body, or 20 to the head to kill someone, and 10 tank rounds to destroy another tank. Ahh the good old days
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