I am still not a modeler, I make the textures. More a 2D artist. I know it's different but from what I saw (your current textures) I can do the same. I would just need some tips to create the different map needed from my PSD (such stuff as specular or normal map...)
I have the graphical skill, I just need some quick tips for the possibilites.
Some of my last works.
http://media.moddb.com/images/games/1/1 ... itcase.jpg
http://media.moddb.com/images/games/1/1 ... rooper.jpg
I am a quick self-learner. I started texturing in 2002 with no skills at all and from what I see, as most of the details are done on the model on UDK, it would then be even more easy for me I guess. (I just need to read one or two tutorials for what I miss as explained and if you can link me to that and send me a small props on my email, then I will show you what I can do.)