Yes, it would have been easier if both factions would have had the same vehicles and stats, so that there would be no need now to fiddle around with balancing again.
But except for the expectation of most people that it would be the same teams with just different colors, I liked it afterall. It was a nice change to play the Bradley, though it definitely needs a buff, at least on lower veterancy levels. I never got above veteran with the Black Hand faction during PUG, so I can't tell how it performs with higher veterancy.
Also the bike seems pretty useless atm. It doesn't do much damage and since money isn't usually much of a problem, there are much better alternatives after the first harvester dump. The only purpose could be an early rush at the beginning to destroy the harvester, which probably also isn't worth the issued credits. And shortly after that there is no point in buying them, when arties, light tanks, etc. are available.
To provide a real purpose to the bike, it would have to be in the middleground and be an alternative to arties, light tanks and bradlies. So like a cheaper stank with a bit less damage and without the stealth ability.