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yosh56

Totem Arts Staff
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Posts posted by yosh56

  1. 37 minutes ago, Syntharn1 said:

    Are you crazy!? This will make them even MORE passive and prone to stand around doing nothing.
    I would rather see them spontaniosly catch fire if they fail to accomplish anything within a set amount of time.

     

    • Like 2
  2. 5 hours ago, RypeL said:

    I´d also like to say goodbye for having to deal with too many frustrations lately and some dev posts and decisions i dont agree with. Maybe im too picky (possible), but i´m out.

    As my last gift to the community i modified the mapvote to filter the available maps by current playernumber (customizabel per server) as part of the next patch.
    It was quite a journey and i´m not sure if i will never return, but unfortunatly i think it would need a few culture changes for me to be able to feel at home again even though the devteam mostly still consists of great people.
    I´ve never been ingame arround the community much, so you might be wondering who this guy even is. For my own reference and if you wanna find out more about the journey that goes into specifically coding and finetuning something like RenX i attached  a list of those of my contributions that i could still g et a hold off.

    RypeL_Commits_2008_to_2020.txt 199.98 kB · 24 downloads

     

    Breh... don't hijack somebody else's 'bye' thread. That's low. Make your own.

    Also... y'all are acting like Nexus straight up left everything. He just stopped mapping for awhile. Literally everyone takes breaks (permanent or not). Just not everyone makes a post about it. 

    We're taking a part of natural progression and blowing it up into a catastrophe. 

    P.S. Arts still do invisible damage

    • Like 3
    • Downvote 1
  3. If a rush stays alive for the 15 seconds a buff lasts, and has enough people still around for a second buff to even be worthwhile... what the absolute hell is the enemy team doing? 

    Infantry being broken with buffs is honestly still more of a 64 player problem. Game was built and balanced around 40p... where these stupidly large infantry rushes would require basically giving up over half the team and actually being risky. 

    • Like 1
  4. 1 hour ago, shado said:

    My two-cents, far less informational than the last person who responded...I too have looked for players on the 'original' ren servers. Sadly, the players are sorely lacking. Renegade-X was my second choice >_< I am not totally disappointed though, as the game so far, (minus a few absolutely mind boggling features available to players...) is pretty cool. I'd rather the old, but, there just doesn't seem to be interest anymore. This is the next best thing I suppose. Welcome back!

    OldRen gets pretty active on the weekends. RenCorner can sometimes hit 40 players, and the Interim Apex mod for OldRen usually finds itself 30-40 people. 

    • Thanks 1
  5. Posted from Discord, if you haven't asked on there yet. 

     

    Active times are usually 12pm-7pm  EST on weekdays, and 10pm-8pm EST on weekends. 
    
    Players on weekdays usually range from 40-64 during prime time, which is about that 3-6pm EST range. 
    
    Weekends are up in the air, depending on if people can be arsed to seed a second server.
    
    If you're interested in organized pick up games, those usually occur at 2PM EST on Saturdays and Sundays. See the #rules~1  channel under *Weekly Pick up Games* for more information on that. 

     

  6. Of course I have to weigh in. 

     

    1. Gliven - Canadian + Game sense

    2. Havoc89 - Canadian + Tanker and low-key one of the best infantry players

    3. Boxes - The best overall RenX player ever

    4. Minji - Infantry, and someone to yell at me

    5. Mint lemonade - Team positive

    6. DoctorB0ng - Team negativity and not-dumb perma-rep

    7. Marty11 - Spontaneous building combustion

    8. Blazingyoshi - Yosh Team Six 

    9. Xeon - Always Heroic 

    10. Krypthebear - The only person who can get louder and more pissed than me and still say coherent shit 

    • Like 2
    • Downvote 1
  7. 21 minutes ago, AngryDave said:

    @SilentKnight

    A long long time! Reading from the above, is that you now finished with Renegade-X? I have not long returned after a 2 year hiatus. And man there is so much stuff i need to re-learn/figure out, So many new things that i still haven't got my head around as of it. I was going back down the nostalgic route few days back with an old friend of the videos recording i use to do with Renegade-X in particular this. CLICK MY CLIP those were the fun days!

     

    I thought that was you!

    • Like 1
  8. I'm 99% certain that death sound at around 0:33 is ripped straight from Renegade. 

     

    Looks like a good concept, but way too early to be showcasing.... I mean, there was FPS lag in the video itself......

    • Like 2
  9. 2 hours ago, karim063822 said:

    hello i need help am new to this game after i finish installing the game doesnt just crashes on 100% 

    Capture.PNG

    Do you have or use Rivatuner, MSI Afterburner, ZOTAC Firestorm, or any other overclocking/hardware monitoring software? 

  10. Roughly 1200 - 1900 EST is when the game is populated on weekdays. Weekends it's usually a larger window, as well as there being organized pick up games running alongside whatever public server took all the people. 

    We're small, but far from dead. Can at least fill a 64 player server everyday. 

    • Like 1
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