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thrash300

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  1. I assume that the Renegade X team got the server side mods to work.
  2. Not a bad video you made.
  3. This is to the mods, I know you guys are using Joomla!. I have a lot of experience with joomla. But your security sucks. Here is my advice to improve it: #1. Add an ip denier to this directory: http://www.renegade-x.com/administrator/ and allow ONLY the ips of the users that are allowed to the back end. #2. What ever you do DON'T integrate Invision Power Board with Joomla!, because then your only asking for trouble. #3. Keep components and modules to a bare minimum, Joomla! is very safe out of the box but becomes VERY unsafe as soon as you begin adding modules and components. #4. Throw in .htaccess files in all of these directories: administrator/ cache/ components/ images/ includes/ installation/ language/ libraries/ media/ modules/ plugins/ templates/ tmp/ xmlrpc/ #5 Use sftp, and enable https for the administrator directory, and advisably for the entire site. Note #5 is a BIG deterrent to any hack attacks. I hope you guys don't run into any problems, by the way when I was browsing the forum board a couple of times I was promted to login to the backend via http login form. THATS kind of a bug that should be fixed.
  4. It seemed that there was a lot of work put into the huds, I hope that the Renegade X team decides to make all the huds that they made usable ingame by option of the player, simply throwing away that work is kind of a bad thing to do.
  5. Your screen name: thrash300 Your e-mail address: cnjctr@gmail.com The website or forum you would like to contribute to: Don't know, assign me one via pm and I will do my best.
  6. Great update! Can't wait until the next patch!!!!!!!!!!!!!!!
  7. Question: Will the Renegade X team make a new patch next month?. Thus continuing their 1 patch a month updates. If yes, will character animations be on the list?.
  8. QUOTE (zunnie @ Feb 6 2010, 09:48 AM) <{POST_SNAPBACK}> Great video. Two words............... Make MORE!
  9. QUOTE (zunnie @ Feb 7 2010, 07:40 PM) <{POST_SNAPBACK}> Can you just make an installer that extracts it to the correct folder?. You don't have to make a pretty gui just make it work on all drive letters. However if its linux its another thing.
  10. What the mod team is doing requires lots of coding and testing. Not to mention a lot of know how and a lot of patience to go with that, it takes time to make noticeable improvements.
  11. QUOTE (zunnie @ Jan 31 2010, 04:38 PM) <{POST_SNAPBACK}> HTML 5 video. Nice video should have left it untill that shotgunner killed the rest of the enjis thought. LOL I love killing enjis from the inside that repair buildings.
  12. thrash300

    Videos

    Any one wants to make a video of the new 0.5 release?.
  13. QUOTE ((NE)Fobby(GEN) @ Dec 23 2009, 03:34 PM) <{POST_SNAPBACK}> Shouldent those characters be coughing and chocking because of the fact that they are standing on Tiberium lol?. But I would like the ability to change loading screens, I would like to use the original one just because I preffer to use it.
  14. QUOTE (R315r4z0r @ Dec 18 2009, 09:40 PM) <{POST_SNAPBACK}> TBH I would actually like for the vechicles to be able to run over one enother, that being said however only in a very realistic way. For example I woulden't wana see a harvy run over a med, simply because #1. Harvyies tires are NOT and CAN NOT contact the meds, or another veiciles body effectivly enought to begin driving on top of it. #2. The harvy is just TOO slow to run over any vehicle. Point being if the harvy were to be pushing a vehicle for like an hour and a half, it still shouldent get anywere near running the vechicle over. THAT being said I would LOVE to see light and fast vehicles umm...run off or yes run over other vehicles. For example a buggy running over a mammy would NOT destroy it, just the physics would permit it, or however, if a situation would occure were a mammy ran over a buggy, the buggy would be toast, that would most likely happen if the mammy were on a ledge or elevated ground right above the buggy in the position of running right on top of it. I think its what Renegade X just needs, more realism thats not out of question of changing the gameplay too far, rather in my opinion it would make it far more interesting and enjoyable. Lets face it, if a mammy is on elevated ground in position to drive right over a buggy, and the buggy doesn't become damaged or destroyed, then thats really unrealistic, something thats IMO doesn't belong in the Unreal Engine, if anything the Unreal engine should bring more realism to the gameplay, and I think that the ability to allow vehicles to run over each other in a realistic manner would be a really great implementation as it would not change gamplay to much in any way.
  15. QUOTE (epicelite @ Dec 12 2009, 02:44 PM) <{POST_SNAPBACK}> Can it even be done in the Unreal Engine?.
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