I will be really interested to see the size of the community for this game.
I admit I am probably considered a first generation PC gamer - I am not trying to brag, trust me, I feel very dated anymore in gaming circles. But the fact is I really got into gaming in the early 90s - playing all of these great games (imo) that had no persistence, or leveling or micro transactions or any F2P mechanics.
I LOVED the original Renegade and I am very very excited to see a good multiplayer - team based, session based, non persistent experience and see how well received it is.
I think the renegade formula is unique and very fun, but will this generation of gamers want an experience that is, at it's core a more hardcore experience. Hardcore because excluding any cheating or hacks it's always a very fair symettrical skill based experience. You can't buy any advantages and while you role play a bit - it's nothing like LoL or WoT where you have a very specific role based on your tank or character. Here you can very rapidly change roles and should depending on the situation.
I tried PS2 and I admit I am old and slow, but wow it was just too overwhelming - too fast, too large, too confusing. Renegade is the perfect bite sized, session based experience, games are fast but confined and don't last hours and there is always an outcome. With that comes some ownership of that outcome, - I am referring to arranged team games btw.
I am very curious to see how well this game is received.