Gthebeast
-
Posts
3 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Events
Gallery
Posts posted by Gthebeast
-
-
Hello again, thanks for your fast responses.
10 hours ago, HavocPrime said:first of all you should run the game in 64 bit mode instead of the 32 bit
I don't because I have the same bugs as many other players when using 64 bit, and 32 bit works fine.
I have just performed a clean reinstall of the game (uninstalled, deleted the Renegade X folder and installed using the latest version of the installer). Doing so got rid of the sorting issues in the map list, but I don't think it is relevant to the crash.
Anyway, my game still crashes when playing on the map Under (both when using 32 bit and 64 bit versions). Sometimes I get lucky and finish a game without a crash.
9 hours ago, Sarah. said:If it becomes a normal thing, let us know. Random one-off crashes sometimes happen
Sure thing. As I said (perhaps not clearly enough) my game crashes almost each time I play on this map (and this map only it seems). However I cannot tell if it also happens when playing online (my internet connection is too laggy).
-
Hello,
My game crashes when i try to play skirmish on the map Under. Everything starts fine, but after some time the game always crashes. I haven't measured whether the crash occurs after the same amount of time or not.
I don't know with which patch this issue appeared. I have already verified the game integrity, but the issue persists. I haven't tried to reinstall the game yet.
Anyway here's the log and dump.
Thanks in advance !
Gthebeast
Reload key remapping does not keep the pickup behaviour
in Feedback & Bug Reports
Posted
Hello,
I noticed the following bug when remapping my keys :
When changing the "Reload" key, in my case to a button on my mouse, only the "GBA_Reload" behaviour is kept, not the "GBA_PickupDeployedActor"
UDKInput.ini:
Bindings=(Name="ThumbMouseButton",Command="GBA_Reload",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
As long as the "R" key has not been remapped, the following line stays in the config file
Bindings=(Name="R",Command="GBA_Reload | GBA_PickupDeployedActor",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
However, when you use the "R" key for something else, you then lose completely the ability to pickup explosives.
Of course, adding "| GBA_PickupDeployedActor" works so it is not a huge deal, but I still wanted to report that.
Thanks!