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Renegade X: Patch 5.85.815 - Patch Notes
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NEW Freezing Weaponry:
- Snowball Launcher: Can slow down enemies with every shot, but you deal little-to-no damage.
- Snow Sprayer: Similar to the Chem Sprayer, except now you can slow down enemies, but you deal little-to-no damage.
- Laser Christmas Gun: Regular Laser Chaingun, but fires colorful lasers instead.
- Penguin Rocket Launcher: Regular Rocket Launcher, but fires penguins instead of rockets.
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NEW Effect:
- Enemies can now slow down with the new freezing effect.
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Orca / Apache / MRLS
- Fixed accidental buffs on projectiles
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M2 Bradley
- Fixed gaining 10 rockets at a certain veterancy rank
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Shotgun
- Reduced range by ~10%
- Minor rework on reloading logic
- Added server config option bUnlockCheatingBots to allow cheating bots on servers
- Fixed server crashes related to spectator mode
- Fixed Veterancy crates being available while Heroic
- Set Detection crate default chance to 0
- Reduced the number of votes needed for auto-balancer to pass from 50% to 20%
- Enemy commander is no longer shown ([COMMANDER] tag); still shows on scoreboard
- Fixed the Obelisk taking almost double damage from explosives
- Medium Tank can now fire machine gun and cannon at the same time
- Stealth Butter Hands can't pick up weapons
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Changes
- Revived buildings are now worth half their original score
- Reduced Team Silo and Repair Pads score to 5000
- Sudden Death now activates 3x damage on buildings (server configurable)
- Updated Overtime / Sudden death cards
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Fixes
- Fixed point rounding errors
- Buildings no longer revive after game is over
- Fixed time warning messages not displaying
- Improved functionality for several facets of weapon usage, such as ADS and rate of fire on things like pistols
- Ignore now properly affects radio commands
- Added "munchies" voiceline
- Fixed Heroic vehicle effects while not at Heroic
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Winter Maps
- Added the winter variants of the maps Reservoir, Walls, Field, and Lakeside.
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Mines
- Increased the mine count from 22 -> 24.
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Eyes
- Removed minor base defenses from the front walls.
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Field - Winter
- Added the Penguin Rocket Launcher inside and under the barn.
- Updated the map/minimap.
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Walls - Winter
- Added Repair Facilities for both factions.
- Added one Guard Tower for both factions.
- Updated the map/minimap.
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Reservoir - Winter
- Added the Snowball Launcher, Snow Sprayer, and Laser Christmas Gun into the map as weapon pickups.
- Removed a rock from Nod's Long Route.
- Fixed a spot that allowed MRLS/Artys to shoot from GDI base to Nod's Entrance of the Dam.
- Added Repair Facilities for both factions.
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Under
- Fixed being able to get out of the map via bunker
- Extended the middle vehicle blocking volume to stop vehicles getting stuck
- Fixed various over-extended blocking volumes throughout the map
- Updated minimap
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Toxicity
- Widened narrow vehicle path on the GDI side
- Walled banking behind Weps provides a wider scope to defend the base from with vehicles
- AGT now has a clearer stretch to hit incoming Nod units on the narrow vehicle path
- Harvester Tibfields have been expanded, travel time drastically reduced
- Harvester Dump reduced to 450 credits from 500
- The far Silo sidepaths for infantry filled with tiberium
- Rock alterations have been tweaked in various places across the map
- Nod Refinery infiltration cave/path masked from Nod Guard Tower
- Fixed Arty spot that allowed ref to be hit from the middle of the map
- Airstrike cooldown reduced to 35s from 40s
- Communications Centre as a tech building removed, its husk remains as decoration
- Updated minimap
"Welcome back, Commander!"
The Winter Update is finally here! Find icy cold weapons on select Winter maps.
SpoilerNew
Balance
Changes / Fixes
All Out War
Quality of Life
Visuals / Audio
Maps
Renegade X: Patch 5.84.767 - Patch Notes
The team's been hard at work squashing bugs... making improvements & we appreciate your continued feedback."Keep 'Em Comin'!"
| Infantry |
- Updated the Rifle sprint animations
- Updated sprint animations on all weapon stances.
- Sped up sprint-strafe direction change slightly.
- Infantry basic movement speed increased slightly.
- Fixed Large one-shot weapons getting enormous ammo pools.
- Switched the Shotgunner back to its black suit rather than the camo.
- Updated the Pistol holstered position on the back of the Black Hand Sniper to fit well in the holster.
- Scaled-down the SMG Back-weapon attachment to fit in the Black Hand Sniper holster.- Disabled one 'Taken Damage' line from the Black Hand Sniper.
| Bots |
- They've seemed to regain some sentience and do not appear to crash the servers. ... Proceed at your own risk .
| Bug Fixes |
- Fixed issue with the vote menu starting on page 2 when no page 2 existed.
- Fixed 0 on vote menu.
- Fix for 'X minute warning' playing when a team surrendered in Marathon.
| Maps |
Reservoir
- Removed the Water Splashes below and top of the dam.
- Slightly improved GDI's vehicle path so tanks can fit.
- Placed a "No Beacon" volume on the Dam and Barrack/Hand of Nod holes.
- Added some foliage around GDI Barracks/PowerPlant.
- Minor changes around Nod Powerplant.
- Minor changes in the outer vehicle path.
- Redid some volumes.- Updated Mini-Map.
- Fixed some pathing.
- Weapons Factory rear corner reattached to the ground.Mines
- Lowered Air Strike cooldown to 90 seconds.
- Lowered mine count from 26 to 22.
- Updated Mini-Map
Crash Site
- Updated Mini-Map
Toxicity
- Updated Mini-Map
- Tweaked to balance the playing field for GDI
- Rock removed from GDI Vehicle path, Dam side for more space.
- Guard Tower near Weapons Factory can now see the Refinery tunnel entrance.
- Tweaked fog and post processing colours.Oasis
- Vehicle blocking volumes at the tunnels tucked in a bit.
Renegade X: Patch 5.83.764 - Patch Notes
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Under
- Fixed visual bug in Nod Obelisk where Purchase Terminals and the Master Control Terminal played hide'n'seek.
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Toxicity
- Fixed cull distance settings on some assets.
We appreciate all your kind & colorful feedback!
We've addressed a few issues and oversights. And we aren't done yet!
SpoilerInfantry
Updated Black Hand Sniper textures to include mud and additional decals.
Edited run/sprint animations.
Doubled sprint strafe ability
Increased Air Control
Weapons should no longer get more maximum ammo with rank unless their clip size increases.
Reverted sniper ammo increases with rank (Back to just the +1 for Elite/Heroic)
Reduced VP modifier for killing someone above your rank from +2/rank to +1/rankUser Interface
Fixed 'k'/legacy scoreboard showing wrong vet ranks.
Maps
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NEW Freezing Weaponry:
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Renegade
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