Jump to content

9 Screenshots

About This File

Nod and GDI control opposite sides of a tropical island. Each teams buildings are separated by a cliff; Infantry and Auto Defence Structures on the outer beach and Vehicle and Refinery Structures on the inner beach. The separating cliff hosts a short tunnel which has access to additional purchase terminals and a security office. The office contains an alarm system and it powers automated ceiling turrets. The tunnel system is also home the teams power plant; with no external structure exposed, the power plants are only vulnerable to direct infiltration.

The most direct route to across the Island leaves players vulnerable to attack from various sniper perches situated within the cliff and tunnel systems. An adjacent volcano provides an alternate route for infantry and vehicles, providing cover and the possibility to flank enemy defences.

new3.jpg.ec0f89364b9ebdcf403491010e0d0827.jpg new4.jpg.c571cdd6a81f3828eb831f1a3d29332f.jpg 

 

Away from the beaches and surrounding the volcano is a dense jungle, providing plenty of cover which can be utilised to ambush or sneak past opponents. The jungle is rich in tiberium, team harvesters will drive a short distance into the jungle to gather resources. There are 2 capturable tiberium silos at either end of the jungle, a team which controls both silos simultaneously will unlock tiberium weaponry for use with any character, to be collected from the refinery.

On the edge of the volcano, a communications centre sits atop a pool of lava, successfully capturing the site will improve the teams radar capabilities as well activate 2 additional purchase terminals within the main base tunnel systems, greatly aiding with defence.

5.jpg.5cfb46d5eb1a827c0447f01128e44200.jpg new6.jpg.9bfffca6a8de54929f818a8203372696.jpg

 

There are 2 download versions avaliable:

  • 5.0 - Latest build
  • 4.0 - Old build (no water blocking volumes, no volcano path)

 

Trailer (Version_2.0)

 

Change-log Archive

  Reveal hidden contents
  Reveal hidden contents
  Reveal hidden contents
  Reveal hidden contents

What's New in Version 5.0

Released

** Paradise Version 5.0 - 09/04/2019 - Change-log **

- Added interior of Volcano
- Fixed missing sounds, models and textures
- Added new bird sounds
- Reduced amount of sound nodes in the Jungle
- Disabled hidden areas
- Removed some trees and rocks to increase mobility of tanks in Jungle
- Removed ceiling turret mini-map icons
- Moved a CCTV camera to inside the volcano
- Slightly reworked surrounding islands
- Updated mini-map
- Added precomputed visibility volumes
- Various other optimisations and improvements 

  • Like 4
  • Thanks 2

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

CoreDefender

   8 of 8 members found this review helpful 8 / 8 members

The largest and most detailed map in the game.

Most of the buildings are slightly modified with additional walls or ladders. Map features Security Room with MCT for both teams, with cameras situated in various locations around the base. There are ceiling turrets that will re-spawn as long as the Security Room is active.

  • Thanks 2
×
×
  • Create New...