=HT=Duro Posted November 21, 2008 Share Posted November 21, 2008 someone in my clan asked me this: Just me, but are beacons going to be ridiculously hard to find? i found its areal good question .. he asked that after seeing Island ss .. in renny, beacon can be found fast cause no grass and vegetation .. do you plan to make beacon with more color, light or something? Link to comment Share on other sites More sharing options...
epicelite Posted November 21, 2008 Share Posted November 21, 2008 Good point people could hide them in the grass, how gay is that. Link to comment Share on other sites More sharing options...
Spycon_Fighter Posted November 21, 2008 Share Posted November 21, 2008 Well since its a beacon maybe it will have a blinking red/green light on top of it.... of course this comes from a UT fan and not a hardcore Renegade one Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted November 21, 2008 Totem Arts Staff Share Posted November 21, 2008 We'll discuss this internally and get an answer to you all, it's a good question, thanks for bringing it up. Link to comment Share on other sites More sharing options...
Tsumetai Posted November 22, 2008 Share Posted November 22, 2008 QUOTE (epicelite @ Nov 21 2008, 01:34 PM) <{POST_SNAPBACK}> Good point people could hide them in the grass, how gay is that.[/b] :angry: Unless you can prove that both the beacon and the grass are the same sex I'd say it's not gay at all.Anywho, I vote for a soft glow, and perhaps even a subtle (short) pillar of light where the beacon is. The UT3 engine may allow for dense vegetation, but it also allows for neat lighting and special effects.... Link to comment Share on other sites More sharing options...
a1h Posted November 22, 2008 Share Posted November 22, 2008 Well as i remember from renegade, the closer you get to the beacon the louder it gets, why not just apply that same method? besides, what if around the barracks you added a small 1meter radius of pavement, would that make more sense from a building point of view? you lay your slab of cement, and then build on top of it. just some thoughts Link to comment Share on other sites More sharing options...
R315r4z0r Posted November 23, 2008 Share Posted November 23, 2008 Yea, once it's loud enough, you are probably within jumping distance of its red light. Also, what's the point of the FAQ thread if people keep posting random question threads? :V Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted November 23, 2008 Totem Arts Staff Share Posted November 23, 2008 Because secretly, it is a Q&A thread and not an FAQ thread Link to comment Share on other sites More sharing options...
epicelite Posted November 24, 2008 Share Posted November 24, 2008 I know! How about if one person finds it, it would kind of become negetave-translucent so it could be seen through other objects? I mean if I found a beacon I would be yelling ITS OVER HERE ENGINEERS HURRY SHIT SHIT SHITTTT! Also it would look cool! So like player X sees beacon, targets it. Then it can be seen trough everything by his team but if nobody is looking at it then it goes back to normal. Link to comment Share on other sites More sharing options...
=HT=Duro Posted November 25, 2008 Author Share Posted November 25, 2008 cause what i saw in FAQ .. it was almost off topic now .. too much of reply for one question ..... here they can answer and close topic lol Link to comment Share on other sites More sharing options...
Demigan Posted November 25, 2008 Share Posted November 25, 2008 QUOTE (epicelite @ Nov 24 2008, 07:21 PM) <{POST_SNAPBACK}> I know! How about if one person finds it, it would kind of become negetave-translucent so it could be seen through other objects? I mean if I found a beacon I would be yelling ITS OVER HERE ENGINEERS HURRY SHIT SHIT SHITTTT!Also it would look cool! So like player X sees beacon, targets it. Then it can be seen trough everything by his team but if nobody is looking at it then it goes back to normal.[/b] They are already working on something for the radar that if you target someone, or something, that it will appear on your teammates radar. So targeting beacons would indeed help (I think).Yours sincerely,Demigan. Link to comment Share on other sites More sharing options...
epicelite Posted November 26, 2008 Share Posted November 26, 2008 I never found the radar useful. NEVER. The only way it could ever be useful is if you added a actual map of the map not just black with some circles. Link to comment Share on other sites More sharing options...
DXR_13KE Posted November 26, 2008 Share Posted November 26, 2008 a question about bacon? you can find information here: http://en.wikipedia.org/wiki/Bacon +1 for the idea for the radar to display a simple layout of the map. Link to comment Share on other sites More sharing options...
Pr0eX Posted November 26, 2008 Share Posted November 26, 2008 Radar - I just can tell you something: it will be MUCH more then only a map ;-) Link to comment Share on other sites More sharing options...
epicelite Posted November 27, 2008 Share Posted November 27, 2008 I am not asking for a detailed picture but like SOMETHING! outline of buildings and shit. Link to comment Share on other sites More sharing options...
Demigan Posted November 27, 2008 Share Posted November 27, 2008 QUOTE (epicelite @ Nov 27 2008, 06:25 AM) <{POST_SNAPBACK}> I am not asking for a detailed picture but like SOMETHING! outline of buildings and shit.[/b] Before Renegade-X comes out, you should really try to use the radar. It is the way to check if that guy that just entered a building was an enemy or not, the way to check which enemy buildings are currently being infiltrated by friendlies and which probably could use a helping hand, it's the way to keep track of where your backup is. If blibs suddenly dissapear off the screen, I am usually the victor in the following battle as I wasn't surprise attacked. It is also the way I gather people for APC rushes, checking in which buildings friendlies are hidden, and then trying to give them the hint by hovering near them.The radar right now is already very handy if you know how to use it, and with Renegade-X improving it, it will really be a valuable tool throughout the game.Yours sincerely,Demigan. Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted November 27, 2008 Totem Arts Staff Share Posted November 27, 2008 Personally for me, in most servers the radar is next to useless and really just a good tool if you want to prevent your tank from being stolen. The radar will be definitely more useful in Renegade X and we'll be talking about it more once it's coded. Link to comment Share on other sites More sharing options...
epicelite Posted December 1, 2008 Share Posted December 1, 2008 Also it is made over 9000% more useless by the fact that most servers check the "show teammates only" box... Link to comment Share on other sites More sharing options...
R315r4z0r Posted December 2, 2008 Share Posted December 2, 2008 QUOTE (epicelite @ Dec 1 2008, 12:44 PM) <{POST_SNAPBACK}> Also it is made over 9000% more useless by the fact that most servers check the "show teammates only" box...[/b] They don't check that, it's what it is set to by default. So many servers just originally left it as default and after a while, it just became the standard. Link to comment Share on other sites More sharing options...
epicelite Posted December 2, 2008 Share Posted December 2, 2008 More liek FAILdard. Link to comment Share on other sites More sharing options...
Demigan Posted December 3, 2008 Share Posted December 3, 2008 I prefer playing with the radar in that default state then having all enemies show up too. It's too easy to track down beacons, or see if someone is sneaking up on you. But in this default state, you can still use it pretty good, as I expained earlier. It takes a little practice and logical thinking on the spot, but it works for me. Yours sincerely, Demigan. Link to comment Share on other sites More sharing options...
=HT=Duro Posted December 3, 2008 Author Share Posted December 3, 2008 only teammate shown is perfect , but back to topic ... have u an idea for beacon???? llol Link to comment Share on other sites More sharing options...
Pr0eX Posted December 4, 2008 Share Posted December 4, 2008 yeah.. you can easely find the beacon!! (just wait and there will be a big light to it ;-), and not even that! --> exploasion, too) !! Dont forget to run to it after seeing the light! (you may miss the best) Link to comment Share on other sites More sharing options...
neagu Posted December 4, 2008 Share Posted December 4, 2008 A big blinking red light on top of a beacon should be enough to spot it anywhere Link to comment Share on other sites More sharing options...
Demigan Posted December 4, 2008 Share Posted December 4, 2008 For beacons: I think the idea of having concrete in between buildings and grass and the like is the best solution. But what will be more problematic will be the mines. Mines could be very well hidden between the grass. Would that be completely fair? We cannot just put a big light on top of those mines, because spotting mines in time on your own is the whole trick, and placing mines somewhere where people run into it before they see them is a whole tactic too. But hiding them in the grass goes a little too far I think. Perhaps you could, although I think it might be a lot of programming, have the grass bend down and make easy to spot openings in the grass. This way mines can be spotted while it's in the grass, but it still makes you walk on your toes when you enter it. And while I'm at it, you let snow leave footprints, as well as muddy riverbanks and tall grass could leave trails where someone walked had a tour in a vehicle. Yours sincerely, Demigan. Link to comment Share on other sites More sharing options...
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