Moderator RealLegendaryJ Posted Tuesday at 03:25 PM Moderator Posted Tuesday at 03:25 PM Welcome Back, Commander! Another day, another victory royal for the og... Spoiler | General Changes | Adjusted the "Weapons Scroll" wheel to it's previous change. Adjusted the bots class to avoid race conditions- now instead of crashing, it will spam logs. AT Mines can now be detonated by directly hitting them with a shell/rocket. Detonating Remote C4 is now more reliable. | Balance | Commanders: Command Points (CP) now only ticks if at least 1 team has a commander. The game will still notify you when a enemy commander is elected, even though you already have one in your team. ┗━ EMP Airstrikes: EMP Airstrike can now chain with other EMPs. Fixed EMP Airstrike doing damage to infantry in general. EMP Airstrike duration is affected by distance. EMP Airstrike's sound effect has been updated to be more "noticeable". EMP Grenades: EMP's can now properly chain, but they can only reset the EMP time. (Example: EMP Grenades can EMP vehicles for 6 seconds... so if you EMP a vehicle that only has 1 second left of being EMP then you'd just reset the timer to 6... not add it up to 7.) Initial EMP's of vehicles are worth +2VP. Chain EMPs are only worth +1VP. EMP duration is affected by distance from the EMP Grenade. Increased cooldown on EMP Grenades from 60 seconds to 75 seconds. Reduced the max disable time for EMP grenades from 6 seconds to 5 seconds. Proximity Mines: Repairing a Proximity Mine that has the EMP effect now restores it to full health and removes the EMP effect. Fixed the particle effect that's supposed to play on Proximity Mines. | UI | Enemy vehicles that have the EMP effect now show "EMP'd" in their description when targeted. When a commander spots a enemy vehicle that has the EMP effect, it will now display a lightning bolt symbol next to them. Death by headshots now shows what weapon killed you in the death message instead of the generic skull death icon. Updated the veterancy rank increase message to now just say "Rank Increased" instead of "Promoted To". | Maps | Forest: Blocked a unfair "rocket rush" spot. Raised the barricade/wall on GDI Infantry Silo to prevent players from jumping over. Mines: Visual tweaks have been adjusted. Improved certain angles to properly hit the Power Plants in the tunnels. Slightly improved the infantry area next to Nod's Bridge. Fixed and adjusted some spots next to the Power Plants. Updated minimap. Lakeside: Adjusted the trees that appeared floating. Fixed the trees collision that didn't block shots. Arctic Stronghold: Added a blocking volume around the GDI Barracks sandbags. Slightly increased the map brightness. Crash Site: Lowered the Proximity Mine limit from 26 ---> 21. Increased the Airstrike Cooldown from 60s -> 80s. Fixed projectiles going through some pieces of the floor in the ship's interior tunnels. Removed Remote and Timed C4 restrictions in the ship's interior tunnels. Slightly increased the map brightness. Oasis: Fixed and adjusted an area behind Nod Airstrip that allowed Ion Cannon Beacons to be placed. Goldrush: Removed the Nod Turret behind the Nod Airstrip. Removed the Nod Turret behind the Hand of Nod, in front of the Nod Powerplant. Increased Proximity Mine Count from 28 ---> 30. Increased the Airstrike Cooldown from 60s ---> 90s. Reworked the Infantry Path. GDI and Nod now have a extra flank path (dropdown perch) to the Infantry Path. GDI now has a Sniper Perch. Slightly updated the field and the factory. Nod Obelisk range multiplier increased from 1.175 to 1.8. GDI Advanced Guard Tower range multiplier increased from 1.25 to 1.275. Slightly reworked the side of the GDI Infantry Barracks so infantry don't get stuck or have to "take the long way around". Made GDI's and Nod's vehicle entrance more traversable and less compact. Fixed Nod Artillery's being able to hit AGT from the vehicle tunnel in the field. Fixed a spot where players would get stuck on rocks in the Infantry Path. Nod now has a Guard Tower behind the Hand of Nod instead of a Turret. Added the Silo to the Infantry Path. Updated minimap. Quote
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