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Proposal, Firestorm Classes and Vehicles as "Tech" Units on Renegade X maps.


Marinealver

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So with the delay of Firestorm expansion for Renegade, and idea that I have been wanting to try out is to well add more Tiberium Sun units to Renegade X and the idea is to tie them to capturable Tech structures. Now of course not the full slew of TS units and classes, but just say one class or vehicle per faction and maybe in a way that could match them up. Examples be Nod Banshee and GDI Orca bomber on Eyes or for Lake Side you could have GDI Jump Jet Infantry and Nod have theri Cyborg Commandos (Auto Chain Gun should be a good counter). There could also be asymmetrical tech options like having GDI Wolverine and Nod Cyborg Commando. Concepts are

  • Must capture a tech structure to unlock this (any tech structure will do) once capture is lost option becomes unavailable, may recapture to gain option back.
  • map determines which class/vehicle is available (not tech structure), c/v should be selected in what best fits the map for ballance purposes.
  • at least 1 GDI unit and 1 Nod unit, does not need to be a counterpart match. May include more but both sides should have the same quantity of options.

Benefits is it allows a preview as well as some testing for the firestorm units. Also it will freshen up the Classic Renegade X gameplay while we wait.

That being said what "tech unit" options would you enable on what map. Again these are maps with capturable tech buildings (i.e. Field, Eyes, Lakeside).

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