HuskerDoggo Posted May 30, 2020 Share Posted May 30, 2020 (edited) im sure you've seen this but i just wanna know if its planned to change it for next patch(es) so with one of the latest updates hud scaling included kill feed and chat (thank you very much for that) but now a lot of times the kill feed will overlap the mines & vehicle counter. from looking at it, it appears hud scaling lowers the position rather than only scaling it up. if the position would be the same as on 100% it should be fine for overlapping. note: mine is on 110% and i assume blackhand on 100% | both videos are paused right when a kill happened so the top kill is the top of the kill feed box (i mean the most recent kill is always on the top but still stating to cause no confusion or anything ) Edited May 30, 2020 by HuskerDoggo Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted June 2, 2020 Totem Arts Staff Share Posted June 2, 2020 Yeah, the whole clipping-through-HUD issues have been plaguing me for months now. There's honestly very little I can do to fix one aspect and not mess with another. Different resolution does that to you... Quote Link to comment Share on other sites More sharing options...
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